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Моды/BaseDefense

BaseDefense

Defend your sanctuary against relentless nightly sieges with upgradeable turrets, elemental weapons, and deep base progression.

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Все версии→v2.3.0 - Kingdoms at War & Multi-Base Siege Overhaul

v2.3.0 - Kingdoms at War & Multi-Base Siege Overhaul

Release18.09.2026

Список изменений

Base Defense v2.3.0 — Kingdoms at War & Multi-Base Siege Overhaul

This massive update transforms Base Defense into a complete multiplayer PvPvE kingdom warfare mod! Introducing the Kingdom Hub GUI, player-vs-player siege warfare, dedicated server TPS optimization with singleplayer bypass, dynamic vault upgrades, and an expanded arsenal.


⚔️ Kingdom PvP Sieges (/basedefense raid)

  • War Declaration: Rulers and Knights can declare siege against rival claimed kingdoms using /basedefense raid <player/base> (costs 150 Core Shards from Kingdom Vault).
  • 3-Minute Preparation Window: War sirens and titles announce the incoming invasion to both kingdoms; the defender flag remains invulnerable while defenders mobilize.
  • 10-Minute Siege Window: - Attacking players can assault the enemy Base Flag block directly.
    • Standard melee strikes deal 2 HP (with cooldown protection against spam/macros).
    • The Kinetic War Hammer deals a massive 10 HP per strike with concussive shockwaves.
    • Defender turrets dynamically lock onto enemy invaders.
  • Plunder & Conquest Settlement:
    • Vault Drain: 40% of the defeated base's digital storedShards are transferred to the attacker's vault.
    • War Chest Drop: Spawns a physical loot container packed with Magnetic Copper, Turret Ammunition, and bonus shards.
    • Peace Shield: The defeated kingdom receives 24 hours of total siege immunity (gracePeriodTicks).
    • Turret Overload: Defeated base turrets reboot offline for 30 minutes.

👑 The Kingdom Hub (Keybind 'K' & Flag Interaction)

  • Replaced fragmented screens with a unified 5-tab 320x210 control center:
    • 🛡 Tab 1: Overview: Territory tier (1–5), claim radius, real-time HP bar, flashing UNDER ATTACK status, peace shield timers, and per-base siege day counter.
    • 💰 Tab 2: Treasury: Shared Kingdom Vault storage, deposit buttons (+10, +50, Deposit All), transaction logs, and Passive Resonance Milestones (500 ❖ for +10% mob shard drops; 1500 ❖ for -15% turret attack delay).
    • 👥 Tab 3: Defenders: Manage kingdom trust list, member roles, online statuses, and invite/kick controls.
    • 🏹 Tab 4: Arsenal & Armory: Structure radar (Ballistas, Shock Turrets, Traps), target mode selector (Monsters Only vs Monsters & Intruders), and instant re-arm shop:
      • Ballista Turret (100 ❖)
      • Shock Turret (200 ❖ + 1 Energy Crystal)
      • Tactical War Horn (75 ❖)
      • Arrows x32 (25 ❖), Explosive Bolts x8 (60 ❖), Shock Arrows x8 (70 ❖)
    • ⚡ Tab 5: Tech Upgrades: 6 multi-tier kingdom perks paid strictly from shared vault shards (Reinforced Core up to 800 HP, Self-Repair Lattice, Tungsten Bolts, Supercharged Coils, Bastion Ward aura, and Warrior's Resolve).

🌐 Per-Base Raids & Server TPS Protection

  • Per-Base Siege Progression: Every kingdom tracks its own siege difficulty (currentDay), allowing newcomers and veterans to co-exist on the same server.
  • Singleplayer Bypass: Singleplayer / Integrated servers completely bypass spawn queues and caps, maintaining instant sunset horde spawns.
  • Server Mob Cap (60 Entities): Dedicated servers enforce a global 60-mob cap, spawning a 12-mob vanguard followed by reinforcement squads when local counts drop below 5.
  • Anti-Ghost Raid System: Sieges only trigger at sunset if a defender is present near the base; offline kingdoms are protected from mob destruction.

Файлы

basedefense-2.3.0.jar(522.13 KiB)
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Метаданные

Канал релиза

Release

Номер версии

2.3.0

Загрузчики

Fabric

Версии игры

1.21.8

Загрузок

15

Дата публикации

18.09.2026

Загрузил

ID версии

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