BaseDefense
Defend your sanctuary against relentless nightly sieges with upgradeable turrets, elemental weapons, and deep base progression.
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v2.3.0 - Kingdoms at War & Multi-Base Siege Overhaul
Release18.09.2026
Список изменений
Base Defense v2.3.0 — Kingdoms at War & Multi-Base Siege Overhaul
This massive update transforms Base Defense into a complete multiplayer PvPvE kingdom warfare mod! Introducing the Kingdom Hub GUI, player-vs-player siege warfare, dedicated server TPS optimization with singleplayer bypass, dynamic vault upgrades, and an expanded arsenal.
⚔️ Kingdom PvP Sieges (/basedefense raid)
- War Declaration: Rulers and Knights can declare siege against rival claimed kingdoms using
/basedefense raid <player/base>(costs 150 Core Shards from Kingdom Vault). - 3-Minute Preparation Window: War sirens and titles announce the incoming invasion to both kingdoms; the defender flag remains invulnerable while defenders mobilize.
- 10-Minute Siege Window: - Attacking players can assault the enemy Base Flag block directly.
- Standard melee strikes deal 2 HP (with cooldown protection against spam/macros).
- The Kinetic War Hammer deals a massive 10 HP per strike with concussive shockwaves.
- Defender turrets dynamically lock onto enemy invaders.
- Plunder & Conquest Settlement:
- Vault Drain: 40% of the defeated base's digital
storedShardsare transferred to the attacker's vault. - War Chest Drop: Spawns a physical loot container packed with Magnetic Copper, Turret Ammunition, and bonus shards.
- Peace Shield: The defeated kingdom receives 24 hours of total siege immunity (
gracePeriodTicks). - Turret Overload: Defeated base turrets reboot offline for 30 minutes.
- Vault Drain: 40% of the defeated base's digital
👑 The Kingdom Hub (Keybind 'K' & Flag Interaction)
- Replaced fragmented screens with a unified 5-tab 320x210 control center:
- 🛡 Tab 1: Overview: Territory tier (1–5), claim radius, real-time HP bar, flashing
UNDER ATTACKstatus, peace shield timers, and per-base siege day counter. - 💰 Tab 2: Treasury: Shared Kingdom Vault storage, deposit buttons (
+10,+50,Deposit All), transaction logs, and Passive Resonance Milestones (500 ❖ for +10% mob shard drops; 1500 ❖ for -15% turret attack delay). - 👥 Tab 3: Defenders: Manage kingdom trust list, member roles, online statuses, and invite/kick controls.
- 🏹 Tab 4: Arsenal & Armory: Structure radar (Ballistas, Shock Turrets, Traps), target mode selector (
Monsters OnlyvsMonsters & Intruders), and instant re-arm shop:- Ballista Turret (100 ❖)
- Shock Turret (200 ❖ + 1 Energy Crystal)
- Tactical War Horn (75 ❖)
- Arrows x32 (25 ❖), Explosive Bolts x8 (60 ❖), Shock Arrows x8 (70 ❖)
- ⚡ Tab 5: Tech Upgrades: 6 multi-tier kingdom perks paid strictly from shared vault shards (Reinforced Core up to 800 HP, Self-Repair Lattice, Tungsten Bolts, Supercharged Coils, Bastion Ward aura, and Warrior's Resolve).
- 🛡 Tab 1: Overview: Territory tier (1–5), claim radius, real-time HP bar, flashing
🌐 Per-Base Raids & Server TPS Protection
- Per-Base Siege Progression: Every kingdom tracks its own siege difficulty (
currentDay), allowing newcomers and veterans to co-exist on the same server. - Singleplayer Bypass: Singleplayer / Integrated servers completely bypass spawn queues and caps, maintaining instant sunset horde spawns.
- Server Mob Cap (60 Entities): Dedicated servers enforce a global 60-mob cap, spawning a 12-mob vanguard followed by reinforcement squads when local counts drop below 5.
- Anti-Ghost Raid System: Sieges only trigger at sunset if a defender is present near the base; offline kingdoms are protected from mob destruction.
Файлы
basedefense-2.3.0.jar(522.13 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
2.3.0
Загрузчики
Fabric
Версии игры
1.21.8
Загрузок
15
Дата публикации
18.09.2026