
Bapel Auto Slimefun
Client-side Fabric automation toolkit for Slimefun-style crafting: recipe scraping, recursive planning, Network Grid search, backpack handling, and a missing-material HUD.
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Список изменений
Bapel Auto Slimefun 1.0.0
Highlights
- Refactored the large Auto-Craft implementation into focused modules for easier maintenance.
- Preserved the public
AutoCraftManagerAPI and SearchFix4.4 behavior. - Added exact Network Grid Search state handling.
- Fixed the Network Grid opening transaction becoming stuck at
40t. - Added sticky Backpack destination selection so one Backpack is filled before another is used.
- Fixed repeated deposit attempts when the active Backpack is already full.
- Added safe switching to another Backpack after its capacity is exhausted.
- Allowed actively extracted intermediate items, such as Carbon, to be staged when inventory space is required.
- Prevented crafting ingredients from repeatedly bouncing between player inventory and Backpack.
- Counted validated Backpack contents as part of Auto-Craft progress.
- Changed unstackable intermediate crafting to one recipe per execution cycle.
- Preserved safe-hand selection and temporary Backpack hotbar restoration.
- Preserved the missing-material HUD and existing scraper behavior.
Internal modularization
Auto-Craft responsibilities are now separated into modules for:
- lifecycle and job execution;
- Network Grid search and extraction;
- Backpack scanning and transfers;
- crafting-machine execution;
- GUI and container interaction;
- settings;
- cache and persistence;
- runtime utilities;
- Grid and Backpack state.
Release status
This version is marked Beta. Test with a small target quantity before starting a large Auto-Craft job.
Файлы
bapelautomod-1.0.0.jar(278.99 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
1.0.0
Загрузчики
Fabric
Версии игры
26.1.2
Загрузок
26
Дата публикации
14.07.2026
