
Backwoods
A liminal horror adventure mod with interconnected dimensions, sanity pressure, and relentless woodbound entities.
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6.3K
29
Список изменений
New Content
- 1 feature in the petrified weald.
- 4 entities
- 1 item
- 3 features in the Grain
- 1 dimension
- 1 biome
- 1 block
- 2 commands
- 5 features in the new dimension.
Changes
- Tweaked Rot AI
- Scandere wood now drops dirt by 100% chance.
- The mod's wood can now be used as fuel
- Removed mineshaft generation in the Grain biome.
- Added complex AI states (Silent, Stalk, Hunt, Hivemind) to some entities
- Igniter durability now won't be consumed on creative mode.
- Adjusted spawning condition of Blindspot splinter
- Rebalanced entity spawning to reduce excessively long periods without encounters
- Dying in the grain won't take you back to the world.
- Added correct tags for custom logs and leaves.
- Improved pathfinding behavior so entities feel smoother and cause less TPS/FPS drops.
- Adjusted Splinter and Log Splinter spawning checks to reduce heavy load during movement, reworked nearby-player targeting logic for better stability and lower overhead.
- Increased mental degradation stages by 30%
- Tweaked/cleanup of the entity AI task/goal
- Deleted unused biome.
- Increased bonemeal drop chance to Scandere wood
- Added dynamic lava suppression Y=-54 and below in targeted dimensions.
- Scandere Lignum blocks ignore block entities now.
- Lowered chances of splinters teleporting you to 10%
- Increased water movement efficiency for entities
- Stilt stalker can now dodge projectiles (not as good as an enderman (intentionally))
- Reduced file size
- Compatibility for LambDynamicLights for some entities
Файлы
the_backwoods-1.7.0-neoforge-1.21.8.jar(36.85 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.7.0
Загрузчики
NeoForge
Версии игры
1.21.8
Загрузок
126
Дата публикации
14.06.2026
