
Azura Adventure
Survival-friendly modpack that spices up the game with fun and co-operative features while staying true to the vanilla immersion.
Оцените первым
136
0
Список изменений
📌 For the optimal experience, it's recommended that you create a new instance with this update instead of installing it on top of an existing one.
- This update was mainly created to fix gameplay issues, performance bottlenecks, and annoyances. From usage feedback, it also includes feature revisions and miscellaneous tweaks for an overall better survival experience.
- Chat access for restricted accounts is now ensured with the help of No Chat Restrictions.
- The majestic structures of Dungeons and Taverns could previously generate up to 50,000 blocks away from spawn, which was out of reach for most SMPs. So I went through every structure of this mod and optimized their spawning ranges for more engaging adventures ;)
- Important performance improvements were added. Most notably, your render distance will dynamically adjust when your FPS gets low. Chunk rendering will receive significant performance potential with Nvidium on Nvidia GPUs. Asynchronous particle rendering and leaf block culling should also give an FPS boost.
- New villager trades will go back to using emeralds instead of the new coins. This change was done to mitigate extreme inflation with poorly balanced villager trades. Coins won't be completely removed and can still be found from structure loot. This change should allow coins to be used in a more balanced economy amongst players.
- Server administrators gained fine-grained control over griefing and other world events with full-fledged rollback abilities thanks to Ledger. Admins can now also roll back inventories to previous states with InvRestore and modify them in real time with Inv View.
- A decision to remove extra animal mods was pushed to this update, since they were causing noticeable lag and making the modpack unnecessarily heavy. These entities will be removed from your world and shouldn't corrupt it. The animals were added by 20 Animal Garden mods, two Boids mods, Sea Life, and Untitled Duck Mod.
- Dedicated and integrated servers will now dynamically adjust their simulation distance, view distance, and other metrics when the average MSPT exceeds 35ms with the help of ServerCore to mitigate TPS drops. You can check the current status with
/rc servercore status. Tick rates will also be noticeably boosted with Immersive Optimization, which makes far-away entities not get the same processing priority as entities near you. Bear in mind how this may cause unexpected issues to sophisticated farms. - Dedicated servers running this modpack can now be joined through Raknetify, which is an alternative network engine tailored for unreliable and rate-limited connections. If the server's UDP address or port (that Raknetify uses) differs from the normal TCP one, you must specify the server TCP address and port in
automodpack/automodpack-server.jsonfor AutoModpack's handshake to work. - Made several backend and stability improvements, such as updating nearly 50 mods, making modpack configurations more robustly comply with upcoming updates, making Discord show you're playing "Azura Adventure", making the keybind screen acknowledge modpack defaults, and making dedicated servers ship with the modpack icon by default.
Файлы
Azura Adventure 2.1.0.mrpack(31.32 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
2.1.0
Загрузчики
Fabric
Версии игры
1.21.11
Загрузок
21
Дата публикации
06.09.2026
