
Список изменений
Autowork 0.4 Snapshot 1
First snapshot of 0.4. Anything can and will change in newer versions/release. It may be unstable.
New Content
- Harvester
!Harvester
It collects crops in front of itself in range of 3 without breaking them. Also can use hoe. Power it with continuous redstone signal
- Saw
!Saw
Requires fuel and continous redstone signal to work
- Fisher
!Fisher
Auto-fishing! Place fisher in aquatic biome (river, ocean etc), give it a fishing rod and redstone signal to make it work. It also requires block of water in front of itself.
-
Cans and Canner
-
Can
Contains up to 9 foods. Closed variation can be stacked up to 16.
!Can
If all the items in can are the same, the can will have miniature item shown in inventory.
!etc
You can open the can by right-clicking on it with wrench. Then you can right-click on open can to eat its contents.
!Open Can
After all the food is gone, it'll become empty can which stacks to 64 like any other normal item.
- Canner !Canner
Used to make cans. The process is described in Ponder
Technical stuff
- Harvester uses
autowork:harvestableblock tag to detect whether the crop is harvestable or not.autowork:harvestable/fruitmarks block to be harvested like melons or pumpkins - just to be broken,autowork:harvestable/no_breakforces Harvester to ignore certain block,autowork:harvestable/multiblockmarks block to be harvested like sugar cane/cactus, only blocks above will be broken - Saw uses
autowork:sawableblock tag as filter for blocks that could be broken using it; by default has only#minecraft:logsin it - Added first Ponders for Saw and Canner. More ponders coming in future updates
- We use FancyTabSection v4.0 now to be fancy and compatible
