Fixed the Basic Sequencer not pushing out items on a redstone pulse (they had to be pulled out)
Fixed not being able to re-apply placement properties to Pipes - some of the old sneak + left/right click behaviors also changed/were unified
Added a GUI button to the Sequence Detector to easily change the output redstone pulse length (previously you had to place the detector with a Programmable Block Placer to change that property)
Added a config option for the maximum tier of a Barrel
Added config options for the minimum and default delays of the Pipes, and also for the maximum stack size