▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Моды/AutoSwitch
AutoSwitch

AutoSwitch

Automatic switching of tools when you perform an action.

133.8K
352
Все версииautoswitch 15.0.0

autoswitch 15.0.0

Release3 нед. назад

Список изменений

  • Update for 26.1 and unobfuscated Minecraft
  • Fix an error when writing an ExpressionTree to the config file
  • Fix an error when writing data to the config file
  • Add support for "exploded data" - that is, the outer data {} tag is now optional. If present, it will take precedence over the implicitly defined data.
  • Improve the maintainability of the ToolSorter
  • Remove unnecessary OR statements from the default config
  • Allow eliding type=<enchantment|item> in tools list, offhand selectors, and enchantments definitions
  • Fix usage of neoforge-replaced way of getting item enchantments
  • Add a default target for ores
    • By default, prefers pickaxes with fortune over those with silk touch, unless the player is crouching, in which case the opposite occurs with silk touch being preferred.
  • Ported Fabric API's "Client Tags" module to Neoforge
    • Now conventional tags (eg c:ores) will work when connecting to a vanilla server from a Neoforge client
  • Fix more complicated data structures not being written correctly
  • Fix Neoforge update url
  • Separate preserve-damaged-items out from skip-depleted-items to allow these behaviors to be controlled independently
  • Add Player data type, mostly to support things like the mace
    • Usable in any IdSelector (anywhere you can have a data entry)

    • Supports the same sort of value comparison as Enchantment Levels

    • Example

      target {
        type=BLOCK
        id="obsidian"
        data {
          player {
            isCrouching = true
            distance {
              GREATER = 2
            }
          }
        }
      }
      
    • Currently Available Entries

      TypeDescriptionType
      isFlyingIf the player is flyingBoolean
      isCrouchingIf the player is crouchingBoolean
      isPassengerIf the player is riding somethingBoolean
      isOnGroundIf the player is on the groundBoolean
      isSprintingIf the player is sprintingBoolean
      distanceThe distance between the player and targetNumber
      fallDistanceThe distance the player has fallenNumber
      hasItemIf the player has the given itemExpressionTree
      hasHotbarItemIf the player has the given item on their hotbarExpressionTree

Файлы

autoswitch-fabric-15.0.0.jar(972.51 KiB)
Основной
Скачать

Метаданные

Канал релиза

Release

Номер версии

15.0.0

Загрузчики

Fabric

Версии игры

26.1–26.1.1

Загрузок

1.1K

Дата публикации

3 нед. назад

Загрузил

ID версии

Главная