
Automobility: Unofficial Port
Unofficial Fabric port of FoundationGames' Automobility vehicle mod for Minecraft 26.x.
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13.2K
18
0.5.0-unofficial.26 for Minecraft 26.2
Beta11.07.2026
Список изменений
Patch release for the unofficial Minecraft Java 26.2 Fabric port.
Fixed
- Preserved all autopilot heading vectors when routes are saved and loaded.
- Counted multiple copies in the same inventory stack correctly for Auto Mechanic Table recipes with repeated ingredients.
- Fixed the sticky-slope grace timer and block sampling at negative coordinates.
- Prevented a false first-tick vehicle collision measurement after an automobile is spawned or loaded.
- Guarded autopilot obstacle checks against stale hitboxes and clamped attachment animation states to valid values.
- Prevented client-side automobile creation from calling Fabric's server-only entity tracking API, which disconnected worlds containing existing vehicles with a network protocol error.
Changed
- Limited periodic client state uploads to the locally driven automobile.
- Validated automobile state packet sizes and numeric values, capped packet size, and rate-limited accepted client syncs.
- Distributed automobile state through actual entity tracking and reduced visual state updates to the existing four-tick interpolation interval.
- Added automated regression tests for autopilot serialization, repeated recipe ingredients, and network state validation.
Файлы
automobility-0.5.0-unofficial.26+26.2-fabric.jar(1.26 MiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
0.5.0-unofficial.26+26.2
Загрузчики
Fabric
Версии игры
26.2
Загрузок
4.8K
Дата публикации
11.07.2026
