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Моды/Automation
Automation

Automation

Modpack Designed for automation

13.1K
15
Все версии3.5 Beta 1

3.5 Beta 1

Beta2 г. назад

Список изменений

What's new?

Monumental Modifications and Drastic Developments

Major Changes

I am removing a lot of mods that caused imbalanced gameplay.

[-] Mekanism (and all of its child mods)

Far too easy to abuse, and invalidated most other game mechanics.

[-] Hostile Neural Networks

Provides a far too artificial way to obtain natural resources.

[-] Chunk Loaders

Too laggy, and encourages just not playing, which I don’t want to encourage.

[-] Teleporters

Mods such as Create provide an excellent way to make a real, fun transportation system. It’s my goal to support this by making it the most efficient way to automate travel.

[-] CC: Advanced Peripherals (potentially)

While I do plan on keeping CC: Tweaked, I want to refocus on how I do advanced peripherals. My issue with advanced peripherals is that they contain mechanics that essentially allow you to X-Ray. My goal is to facilitate and encourage Automation via programming, but I don’t want to make it overpowered.

[-] Terralith

Swapped for Tectonic

[+] Tectonic

Really cool terrain generation that resembles terraforged, except actually works.

Файлы

Automation v3.5 Beta 1.mrpack(16.80 MiB)
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Метаданные

Канал релиза

Beta

Номер версии

3.5-beta-1

Загрузчики

Forge

Версии игры

1.19.2

Загрузок

143

Дата публикации

2 г. назад

Загрузил

ID версии

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