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Моды/Aurelium
Aurelium

Aurelium

A complete Paper 1.21.x economy solution featuring a customizable web-based Market, Player Auction House, and unique Spawner trading. It includes a custom currency and auto-installs Vault for an instant, plug-and-play experience.

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Все версииAurelium 1.1.0

Aurelium 1.1.0

Beta3 нед. назад

Список изменений

Aurelium Patch Notes

v1.1.0 (Official Release)

📦 Inventory & Shop Logic Updates

  • Live UI Updates: The /market and /stocks menus automatically refresh every 1 second natively while open.
  • Performance Optimized:
    • Viewer-Only Refresh: Logic remains completely dormant unless a player has a menu open.
    • Batched Disk I/O: Transaction data is saved in backgrounds batches, preventing server "hiccups" during high-volume trading.
    • O(1) Data Access: Market prices use ultra-fast local caching for near-zero CPU impact.
  • Smart Inventory Logistics: Purchasing items securely fills your existing partial stacks instead of strictly demanding empty inventory slots.
  • Transactions are properly blocked if you try to buy more than your combined available space can hold, preventing lost items.
  • Auction House GUI Integration (No more commands):
    • Overhauled the /ah GUI so that sell, bid, and offers no longer require you to type complex commands.
    • Added a new "Sell Item" button inside the main /ah menu. Clicking it will simply ask you to type the price in chat while holding the item.
    • Clicking "Custom Bid" or "Make Offer" on an item inside the GUI now triggers an interactive chat prompt. The GUI seamlessly waits for you to type a number in chat and then processes the bid/offer automatically.
    • New Safety Confirmation Menus: When choosing to "Buy It Now" or finalize a standard Bid inside the AH, you will be instantly taken to a beautiful new Confirmation Screen to prevent completely accidental purchases.
  • Global GUI Search Feature:
    • Clicking search allows you to type a keyword in chat (e.g., "Diamond") to instantly filter the menu.
    • The Market search is Global, meaning it scans all categories simultaneously to find your item instantly.
  • New Command: /ah search <query>:
    • Jump directly into a filtered Auction House view without clicking any buttons.
    • Supports multi-word searches like /ah search Enchanted Book.
  • User Experience Note:
    • Every common action (Searching, Bidding, Making Offers, and Selling) can be done either via the traditional commands listed above OR by simply clicking the corresponding buttons directly inside the GUIs for a more modern experience.

🧹 Code Optimization & Cleanup

  • Removed unused or "dead code" (e.g. tracking variables, unused data imports) across multiple GUI and Server systems.
  • Smart Configuration Auto-Merge:
    • The plugin now automatically detects and adds new configuration keys (like Alerts or Pricing Rates) to your existing config.yml on startup.
    • This ensures a seamless upgrade path where your custom values are preserved while new features are enabled automatically.
  • Updated project versioning to 1.1.0 across all configuration and build files.

🐛 Bug Fixes

  • Auction House Logic Loop Fix:
    • Fixed a critical rendering bug where the entire Auction House menu would appear empty due to a missing logic block bracket during the button injection phase.
  • Stocks GUI (-100% Spawner Bug):
    • Fixed an issue where all spawners in the /stocks menu displayed a worth of 0% or -100%.
    • The menu now accurately reads the custom spawner name instead of just reading "Spawner", correctly linking the specific mob type (e.g., Zombie Spawner) to its base market price.
    • Spawners now correctly visually render their specific mob type directly within the GUI.
  • Auto-Complete Command Spam (Player Names):
    • Fixed an overarching issue where commands like /ah, /market, /sell, and /stocks were incorrectly suggesting the names of all online server players.
    • /ah now correctly suggests its exact sub-commands (sell, bid, offers, offer, collect, cancel) instead of names.
    • The other commands explicitly block player name suggestions, keeping the chat interface clean and distraction-free.

📈 Market Economy Adjustments

  • Dynamic Sell Pricing Engine:
    • Overhauled how the market calculates the money a player receives when selling bulk items.
    • The sell value now accurately and transparently scales proportionally with the /stocks fluctuations in real-time. If the buy price inflates by 20%, the sell reward inflates by precisely 20%.
    • Selling bulk items in the /sell GUI now correctly triggers the dynamic price crash logic (onTransaction), guaranteeing the market value goes down as players dump mass supplies.
  • Auto-Updating Market & Stocks GUIs:
    • Both /market and /stocks now feature an ultra-fast live 1-second (20-tick) auto-refresh engine. If you have the menu open, prices will physically update completely live in front of you every single second as other players buy/sell items or as the server economy ticks forward.
    • Live Auction House Timers: This ultra-fast refresh has also been applied to the /ah menu, ensuring that item expiration timers count down smoothly in real-time while a player is viewing the menu.
  • Improved Price Stability:
    • Recalibrated the default dynamic price adjustment from 1% down to 0.1% (0.001) per transaction.
    • This ensures a much more stable and realistic economy, preventing extreme price spikes during high-volume trading while still maintaining a responsive market.
  • Market Crash Alerts:
    • The plugin now monitors "High Value" items (items with a base price > 200).
    • When an item's price crashes by 50% or more (due to player selling), a server-wide broadcast encourages players to grab the bargain.

⚡ Performance & Optimization

  • Zero-Idle Engine: GUI refresh logic remains dormant when no players are viewing economy menus, ensuring zero CPU overhead during idle periods.
  • Batched Persistence: Market price changes are persisted to disk in 5-minute intervals and on shutdown, significantly reducing disk I/O compared to per-transaction saving.
  • High-Speed Caching: Implementation of $O(1)$ MarketEntry lookups to eliminate search overhead during high-frequency GUI refreshes.
  • Lightweight Rendering: Refactored StocksGUI to minimize object allocation and sorting logic during its 1-second refresh cycle.

(Release stabilized at v1.1.0)

Файлы

Aurelium-1.1.0.jar(13.29 MiB)
Основной
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Метаданные

Канал релиза

Beta

Номер версии

1.1.0

Загрузчики

Folia
Paper
Purpur

Версии игры

1.21–1.21.11

Загрузок

159

Дата публикации

3 нед. назад

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ID версии

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