
Audio Improvements
A client-side mod for some audio system improvements - mono audio and better jukeboxes & game music
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Список изменений
New Features
- Added speed of sound simulation
- Delays sounds based on how far their source is from you
- Options:
- Thunder sounds (100 blocks/second by default)
- Explosion sounds (100 blocks/second by default)
- All other sounds (disabled by default)
- New option for doppler effect (100% intensity by default)
- pitches sounds up/down depending on how fast the distance between you and them changes
- doesn't work on mono sounds due to sound engine limitations
- Added a fix for vanilla bug MC-98200 (sound category volume sliders not affecting the volume of certain sounds at higher percentages - e.g. music discs already reached 100% volume at 25% category volume)
Other Changes
- Changed the name & format of some config file keys (automatically converts the old format into the new one)
Fixes
- This mod is now compatible with Sound Physics Remastered
- Custom music frequencies now have a uniform chance distribution instead of being way more likely to play early
- Mono audio can now support sounds positioned relative to the camera
Файлы
Audio Improvements v1.2 - Forge 1.20.1.jar(704.90 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.2
Загрузчики
Forge
Версии игры
1.20.1
Загрузок
14.8K
Дата публикации
23.08.2025
