
Archetypes
Three RPG classes: Brawler, Cutpurse and Seeker. Three skill trees in each class.
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1.2.2 — Tag-driven weapons for modpacks (1.20.1)
Release29.09.2026
Список изменений
- Every weapon check is now an item tag packs can extend (GitHub #3). New:
#archetypes:swords,#archetypes:maces,#archetypes:bows,#archetypes:crossbows,#archetypes:shields,#archetypes:combat_weapons,#archetypes:milk. Existing and now documented:#archetypes:greatswords(Decimate),#archetypes:daggers,#archetypes:wands,#archetypes:meat,#archetypes:fruit. - Mace abilities (Quake, Meteor, Shockwave, Unstoppable Force, Titan's Leap) read
#archetypes:macesinstead of the vanilla mace only. - Defaults hold the vanilla items plus matching convention tags (
c:/forge:), so vanilla behaviour is unchanged on every version. - Datapack example and full tag list: README, "Modpack / mod compatibility". On 1.20.1 the folder is
tags/items/. - 1.20.1: F1 keeps the Sun Blind and Deadeye screen washes, like vanilla's pumpkin and vignette on that version; the bars still hide.
- Inventory tab re-positions every frame — no longer left behind when the recipe book opens
Файлы
archetypes-1.2.2+1.20.1.jar(1.75 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.2.2+1.20.1
Загрузчики
Fabric
Версии игры
1.20.1
Загрузок
4
Дата публикации
29.09.2026
