
Arcana Mechanica
Adds lots of content to the game, expanding on magic, machinery, exploration, and more
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Список изменений
Added
- Musket-based firearm progression (flintlock, musket, blunderbuss style weapons from ewewukek's Musket Mod)
- Search bar to keybinds menu for easy keybind changes
Removed
- Create: Gunsmithing (removed due to modern progression mismatch)
- Freecam mod (removed for control clarity and gameplay balance)
- Essential UI keybind clutter (various redundant bindings removed)
- Multiple redundant utility keybinds from legacy configurations
Changed
- Complete keybind system rework and restructuring
- Ars Nouveau controls separated into spell casting and spell cycling functions
- Iron’s Spellbooks casting system assigned to dedicated combat keybind
- Goety abilities reorganized into structured combat/control clusters
- Vampirism abilities separated into transformation and utility inputs
- Movement abilities (Aether, Valkyrien Skies, Immersive Aircraft, Deeper & Darker) reorganized into unified movement control layer
- Utility systems (map, inventory, and UI interactions) reorganized and cleaned up
- Reduced keybind conflicts across all major mod systems
Technical
- Keybind layout standardized into a QWERTY-based control scheme
- Context-based multi-action keybind support introduced
- System-based grouping implemented (Magic / Combat / Movement / Utility / Building)
v1.1.0 Summary
Major control system restructuring focused on reducing conflicts and separating mod systems into dedicated input layers. And a changelog written by ChatGPT because i'm too lazy to do all that myself.
Файлы
Arcana Mechanica 1.1.0.mrpack(70.21 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1.0
Загрузчики
Forge
Версии игры
1.20.1
Загрузок
37
Дата публикации
19.04.2026
