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Моды/[AN]Adaptive Nemesis
[AN]Adaptive Nemesis

[AN]Adaptive Nemesis

The dynamic difficulty balancing module specifically designed for integration packs aims to address the issue of difficulty imbalance in current mainstream integration packs, where the early game is too easy and the late game is too challenging.

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Все версии[AN]Adaptive Nemesis 1.0.3hotfix

[AN]Adaptive Nemesis 1.0.3hotfix

Release23.05.2026

Список изменений

⚔️ Adaptive Nemesis KubeJS Architecture Refactor ⚔️

Optional dependency, safe isolation

📋 TL;DR

ItemDescription
Impact ScopeHigh — Refactored KubeJS integration architecture, resolved optional dependency class loading conflicts
Core SolutionReflection isolation + ServiceLoader auto-discovery

🔧 Before & After

Before: Direct Dependency (High Risk)

AdaptiveNemesisKubeJSPlugin implements KubeJSPlugin
↓ Direct reference
EventGroup / EventHandler / KubeJS API
↓ Class loading crash (when KubeJS not installed)
ClassNotFoundException

After: Reflection Isolation (Safe)

AdaptiveNemesisKubeJSPlugin (Plain bridge class)
↓ Reflection check
KubeJSInitializer implements KubeJSPlugin
↓ Direct reference
EventGroup / EventHandler / KubeJS API
↓ ServiceLoader auto-loading

⚔️ As the Nemesis evolves, so does the architecture ⚔️

Файлы

adaptive_nemesis-1.0.3hotfix.jar(374.22 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.0.3hotfix

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

59

Дата публикации

23.05.2026

Загрузил

ID версии

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