![[AN]Adaptive Nemesis](/_next/image?url=%2Fapi%2Fproxy-image%3Furl%3Dhttps%253A%252F%252Fcdn.modrinth.com%252Fdata%252FanacxDIl%252Ff63c99aa9be78e31253e68c2c8368f95ea97d58e.gif&w=256&q=75)
[AN]Adaptive Nemesis
The dynamic difficulty balancing module specifically designed for integration packs aims to address the issue of difficulty imbalance in current mainstream integration packs, where the early game is too easy and the late game is too challenging.
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Список изменений
Fix issue: InvasionCommand directly passes the custom object InvasionType to Component.translatable(...), resulting in serialization failure when the client receives the system_chat data packet, disconnection, and return to the title screen
Файлы
adaptive_nemesis-1.0.13hotfix.jar(558.38 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.13hotfix
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
23
Дата публикации
06.08.2026
