
Список изменений
Changelog – Cursed Heart Update
Progression
6-level system with configurable kill requirements (zeromod.toml)
Sunlight weakness (Lv 1–4): applies Wither II Removed at Lv 5+
Scaled HP & damage
Lv 6 removes movement speed penalty
Activation
Activate using the X key by default (keybind configurable)
Abilities
Lv 1: Speed + Jump Boost
Lv 2–4: Invisibility, Speed, mob de-aggro
Lv 4: Adds Dash
Lv 5 – Execution:
5m raycast teleport behind target
+50% missing HP damage
Cooldown resets on kill
Lv 6 – Judgement Cut:
12m Blink
No cooldown during combo
Combat
Freeze Mark: Targets that would die are immobilized instead
Auto-Slay: All marked targets explode (true damage) when combo ends or execution fails
Performance & Fixes
Optimized de-aggro (runs every 10 ticks)
Reduced particles for better FPS
Smarter teleport positioning (prevents hitbox clipping)
Raycast ignores marked targets to prevent looping
Removed forced server-side camera control
