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Моды/AeroEngine
AeroEngine

AeroEngine

AeroEngine is a Create addon that adds modular aircraft engines and a pilot HUD for flight control and navigation.

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AeroEngine / Aero Engineering

AeroEngine is a Create-style add-on mod for NeoForge 1.21.1, focused on aero-engine systems and flight instruments.

This mod allows players to assemble an aero engine in a Create-like way, with fuel supply, control logic, and thrust output, and connect it to physics systems such as Aeronautics / Sable. It also provides a Pilot Helmet HUD system for real-time flight monitoring.

The project is still in development. Blocks, textures, models, recipes, Ponder tutorials, and gameplay mechanics may be adjusted in future versions.!Promotional Video promotional video

Features / Features

  • Modular aero-engine structure / Modular aero-engine structure
  • Basic, afterburning and vectoring turbofan engines / Basic, afterburning and vectoring turbofan engines
  • Liquid fuel based operation / Liquid fuel based operation (Aviation Kerosene)
  • Redstone-controlled power and afterburner / Redstone-controlled power and afterburner
  • Create-style multiblock assembly / Create-style multiblock assembly
  • Pilot Helmet HUD system / Pilot Helmet HUD system
  • Coordinate navigation and waypoints / Coordinate navigation and waypoints
  • Ponder tutorial support / Ponder tutorial support
  • Integration with Aeronautics / Sable / Integration with Aeronautics / Sable

Engine Components / Engine Components

Core Blocks / Core Blocks

  • Engine Fan--- Engine Fan--- Air intake and engine inlet
  • Engine Compressor--- Engine Compressor--- Compresses incoming air
  • Engine Combustor--- Engine Combustor--- Burns aviation kerosene and uses redstone to control power
  • Engine Turbine---Engine Turbine--- Drives the compressor
  • Engine Exhaust Cone--- Engine Exhaust Cone--- Basic turbofan tail section with reverse thrust support
  • Engine Afterburner--- Engine Afterburner--- Afterburning turbofan tail section with redstone-controlled afterburner mode
  • Vector Bearing--- Vector Bearing--- Vector thrust control

Casing & Nozzle / Casing & Nozzle

  • Engine Casing--- Engine Casing--- Encloses the engine core and improves thrust
  • Engine Exhaust Nozzle--- Engine Exhaust Nozzle--- Installed at the rear of the engine for additional thrust
  • Copycat Engine Casing--- Copycat Engine Casing--- Customizable engine casing appearance, including stairs/slabs
  • Copycat Engine Nozzle--- Copycat Engine Nozzle--- Customizable nozzle appearance, including stairs/slabs

Transmission / Transmission

  • Engine Encased Fluid Pipe--- Engine Encased Fluid Pipe--- Fluid pipe enclosed in engine casing
  • Engine Encased Shaft--- Engine Encased Shaft--- Shaft enclosed in engine casing
  • Engine Gearbox--- Engine Gearbox--- Power transmission and direction conversion

Engine Structures / Engine Structures

  • Basic Turbofan / Basic Turbofan Engine
Engine Fan → Engine Compressor → Engine Combustor → Engine Turbine → Engine Exhaust Cone
  • Afterburning Turbofan / Afterburning Turbofan Engine
Engine Fan → Engine Compressor → Engine Combustor → Engine Turbine → Engine Afterburner
  • Vectoring Turbofan / Vectoring Turbofan Engine
Engine Fan → Engine Compressor → Engine Combustor → Engine Turbine → Vector Bearing

Fuel and Control / Fuel and Control

Aviation Kerosene / Aviation Kerosene

Engines use Aviation Kerosene as fuel, which is supplied to the Engine Combustor through the Create fluid system.

Redstone Control / Redstone Control

  • Engine Combustor: Shift + Right Click to configure redstone frequency and power step, controlling engine power
  • Engine Afterburner: Independent redstone frequency control for toggling afterburner mode
  • Engine Exhaust Cone: Redstone-controlled reverse thrust mode
  • Vector Bearing: Six-axis redstone signal control for thrust direction

Pilot Helmet / Pilot Helmet

The Pilot Helmet is a wearable HUD system used for real-time flight monitoring.

Features

  • Bind up to 12 blocks to the same physical structure
  • Supports multiple sensor types: altitude, velocity, attitude, and navigation
  • Customizable HUD display content and layout
  • Supports renaming, hiding, and direction correction

Sensor Types

Sensor Function

  • Altitude Sensor (Altitude Sensor)----Altimeter
  • Velocity Sensor (Velocity Sensor)----Speed and heading
  • Gimbal Sensor (Gimbal Sensor)----Pitch and roll
  • Navigation Table (Navigation Table)----Waypoints and target direction

Usage

  1. Hold the Pilot Helmet and Shift + Right Click a readable block to bind it
  2. Equip the helmet and press the HUD management key, default H
  3. Select a target to rename it, hide it, or configure displayed items

Materials / Materials

  • Netherite Powder---- Netherite Powder---- Alloy raw material
  • Aviation Alloy Ingot---- Aviation Alloy Ingot---- Engine crafting material
  • Aviation Alloy Sheet---- Aviation Alloy Sheet---- Engine crafting material
  • Engine Blade---- Engine Blade---- Fan/turbine component
  • Compressor Component---- Compressor Component---- Compressor crafting component
  • Turbine Component---- Turbine Component---- Turbine crafting component
  • Vector Component---- Vector Component---- Vector bearing crafting component
  • Coordinate Form---- Coordinate Form---- Navigation waypoint configuration

Ponder Tutorials / Ponder Tutorials

AeroEngine provides Ponder tutorials to demonstrate engine core assembly, fuel input, redstone control, casing enclosure, and afterburning turbofan structures.

Currently included:

  • basic_turbofan_engine — Basic turbofan engine operation
  • afterburning_turbofan_engine — Afterburning turbofan engine operation
  • afterburning_vector_turbofan_engine — Vectoring afterburning turbofan engine operation
  • pilot_helmet — Pilot Helmet binding and configuration

Compatibility / Compatibility

AeroEngine is currently built for Minecraft 1.21.1 + NeoForge. Cross-version Minecraft compatibility usually requires a separate port and cannot be guaranteed simply by expanding the supported version range.

Declared runtime ranges / Declared runtime ranges

!Compatibility JEI is an optional dependency: when JEI is installed, recipe and usage display will be enabled; without JEI, the mod should still load normally.

Development / Development Notes

The project is still in early development. Current work mainly includes engine blocks, fluid system, particles, rendering, multiblock validation, and Ponder scenes.

Future improvements will include:

  • survival recipes / Survival mode recipes
  • thrust calculation / Thrust calculation
  • sound effects / Engine sound effects
  • animations / Animations
  • balancing / Balance adjustments

License / License

This project is licensed under All Rights Reserved.

Copyright (c) 2026 cxw

The compiled mod, JAR file, may be freely distributed for use in Minecraft, but the source code may not be copied, modified, or redistributed.

Часто задаваемые вопросы

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Зависимости

Создатели

Детали

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Опубликован:1 месяц назад
Обновлён:2 недели назад
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