Hello !
Aerial Hell 0.7.5 is now available for Fabric 1.21.11 !
This version brings a bit of content and bugfixes.
Changelog :
Removed old debug prints in logs (portal)
Fixed/Improved projectile impact with ghostly entities
Fixed Humanoid Model (eg Slime Pirates) arm layer render
Added Crystallized variant for Torch and all Fire-Lanterns
Torches and Fire-Lanterns are automatically replaced by Crystallized variant when placed in Aerial Hell
Soul fire no longer crystallizes
Removed overworld_lantern and aerial_hell_lantern tags, replaced with "lantern" tag.
Added Volucite golem, with laser beam AI
Improved Chained God Implosion ability : cast timer no longer resets when boss loses its target (including after disconnecting-reconnecting). If the boss started imploding, it won't stop in any way (except dying)
Lilith buff : now has a second phase transition. When she reaches mid-life, she repulses near entities (with particles and sound effect), shoots shadow projectiles to all targets, and summon three flying skulls. Lilith now also starts summoning flying skulls (ai goal) a bit sooner.
Vulnerability Aspect is now a treasure enchantment