AE2 Omni Cells is an AE2 addon mod: a single storage cell can store multiple AE resource types at the same time (such as items, fluids, etc.; the exact set depends on what mods and AE2 integrations you have installed). It covers capacity tiers from 1k → 256m, and provides three different series. They are mainly differentiated by the maximum number of distinct types that can coexist in the same cell: having more types does not consume extra bytes; only the type limit is clearly and explicitly restricted.
Unified capacity tiers: 1k / 4k / 16k / 64k / 256k / 1m / 4m / 16m / 64m / 256m
Mixed storage in one cell: a single cell can store multiple AE resource types (depending on your installed AE2 integrations)
Three series (differ by the type limit)
Portable versions: every capacity tier in every series has a corresponding portable version
Independent data storage: the item itself only stores the UUID and minimal info needed for tooltips; the actual stored data is written to separate files
This card is positioned similarly to AE2’s Fuzzy Card, but it only works on this mod’s storage cells. Once you install it, the Cell Workbench switches from marking exact resources to marking resource types.
data/ae_universal_cell_data