
Adorable Mochi Pets
Adopt, name, breed and carry adorable Mochi companions. 24 pastel colour morphs, cheek pouches, cozy beds, armor & trims, crops, ore & danger sense, shoulder perching and treats. Original tameable GeckoLib pets.
Список изменений
💗 Your Mochi grows attached to you
Every tamed Mochi now keeps a bond with you, 0-100. It rises on its own while you play together, and faster when you pet it, feed it by hand, sleep beside it or level it up. Hitting your own Mochi costs a lot of it.
A high bond is worth having: +15% attack, +50% healing from its cheek pouch, and nearly twice
as many gifts. A low bond never penalises you — the floor is plain normal play, so an ignored
Mochi simply has no bonus. The bond shows up in its menu, in Jade and via /mochi bond, and
reaching the top tier earns the new Soulbound advancement.
🛡️ "Hold this position"
Mochi had three states — following you, sitting, living at its bed — and all three were defined
around you. There is now a fourth: guard. Put a Mochi on guard (menu button, keybind or
/mochi guard) and the spot becomes its post: it stops following you, fights anything hostile
that comes within 10 blocks, and walks back when the fight is over. It holds the post even while
you are in another dimension. /mochi follow calls everyone back.
📦 The backpack finally has somewhere to go
A backpack Mochi picked things up off the ground and then… filled up and stopped being useful. Now right-click a chest with the Mochi Whistle and it becomes the depot for every backpack Mochi within 16 blocks. When one fills up it walks over, unloads and gets back to work. If the chest is full or has been broken it tells you instead of dropping anything.
Under the hood
MochiEntitysplit from 2449 to ~2030 lines: cheek pouch/backpack, armour upgrades, the animation layer and the rescue/retreat net now live in their own classes. Behaviour unchanged.- Test suite grew from 17 to 39, including a translation parity test — all 8 languages must carry the same keys and the same number of format placeholders, so a missing translation now fails the build instead of quietly printing a raw key in-game.
- Fixed: the backpack counter shown in Jade and the menu could go stale when items merged into an existing stack.
- Two new advancements, two new guide book pages, two new config switches
(
bondSystem,depotDelivery).
