
Adaptive World
Adaptive World is a datapack/mod that makes the game harder the more you stay in one area
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Reactive World (In open beta!)
A Minecraft datapack/mod that makes the world respond to player presence.
Reactive World introduces a per-chunk dominance system. The more time you spend in an area, the more influence you gain there. Chunks remember your activity and can dynamically react based on how established you are with events.
This turns your world from something static into something that evolves with you.
Request
Please DM me suggestions and changes you can do here "The Discord Server" or DM Jacob.0225 on discord
Stages
Stage 1 (0.75-1.5 Hours in)
- Wandering Horde can spawn at night
- a lightning blot can randomly strike above the player
Stage 2 (1.5-2.25 Hours in)
- Introduces Wandering Raid
Stage 3 (2.25-3 Hours hours in)
- Introduces Faction Raids
Stage 4 (3-12 Hours Hours hours in)
- WIP (has all stage 2 stuff)
Stage 5 / Player capture (12+ hours)
- All events stop in the chunk permanently
Note: Stages build on each other so Stage 2 has all stage 1 stuff
For Licence stuff it is source availible just not don't distribute it on other platforms (modpacks are fine)
Plans
- Nether and End support (completely different events for these too)
- Get at least 1 event for stage 4
- More events for stages 2-4
- Possibly more stages (maybe depending on what difficulty the world is on)
- A final stage that is shorter and consists of a major boss event that when won will allow the player to claim the land
Iffy Plans
- after claimed every hour a event can happen that depletes the dominance of the chunk unless they are fully removed
Совместимость
Создатели
Детали
Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:2 недели назад
Обновлён:4 дня назад
