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This change log includes the summarized changes. For the full changelog, please go to the GitHub History instead.
isRelevantEntity gate from entity leave and death event
handlers to prevent permanent memory leaks when entity state changes after joining.isAddedToWorld() fallback check to catch orphaned entities with null removalReason.ItemEntityManager and ExperienceOrbManager memory leaks: corrected leave handler gates,
verification logic, and replaced non-thread-safe LinkedHashSet with
ConcurrentHashMap.newKeySet().getNumberOfEntitiesInPlayerPositions that could cause a NPE.entityChunkMap and lastAllowedSpawnEntity not being cleared on server start.ExperienceOrbManager to clean up stale orb references.removeWhenFarAway check to a later stage to exclude the check
for the Endergetic Expansion mod.PersistenceRequired tag for mobs and modded entities to the ignore list to avoid issues
with the spawn module.As always make sure to create regular backups of your world!
friendlyChunkSpawnRate to avoid issues with chunk optimization by other mods.The End and The Nether dimensions. #55TamableAnimal class.config/adaptive_performance_tweaks/client_side_mods.list to customize
client side mods for the mod module with auto-update feature./aptweaks debug <module> <enable|disable>./aptweaks entity <options> command
Protects players during login and provides a special "easy" mode for less experience and child players.