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Моды/abnormalities.jar
abnormalities.jar

abnormalities.jar

you will not enjoy your stay. (horror mod)

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Все версии→abnormalities-0.0.6.jar

abnormalities-0.0.6.jar

Release28.07.2026

Список изменений

new states for nur

  • STALKING: slowly creeps toward you at 0.06 speed, places cobble on liquids
  • DUMMY: stands still, look at it → k3whud001 overlay + whisper → vanishes
  • STALKING_DUMMY: slowly creeps + overlay + whisper on look → vanishes
  • CHASING: full speed murder, block breaking, towering, bridging (existing)

nur changes

  • 5-block proximity auto-triggers chase (checked every 10 ticks)
  • daytime despawn for STALKING and STALKING_DUMMY (2000-13000 time)
  • random state on spawn (equal chance, excluding CHASING)
  • anyone can trigger a fresh nur by looking (not just the spawning player)
  • texts (PRAY/HOPE/LIFE/SOUL) broadcast to all players again

k3w changes

  • now uses setPos + noPhysics + noGravity. phases through blocks
  • replays exact player path point by point, 1 per tick
  • rotation matched per path node (faces same direction as player did)
  • skin cache persists across player disconnects (no more steve)
  • actions now record while clones are active too, not just during spawn sequence
  • proximity check uses entity position with 6-block radius

new entity: vr9p "Jimmy"

  • overlay STOP/CONTINUE game with random state order (not alternating)
  • random lengths between switches (20-80 ticks configurable)
  • startup: 3 ticks vr9phit face, then random STOP/CONTINUE
  • grace period between switches (configurable, default 30 ticks)
  • wrong threshold (configurable, default 20 ticks) before punishment
  • ambience loops every 100 ticks, stops on event end
  • 5-tick end phase showing vr9phit face before overlay clears
  • grace period gated (won't spawn before GRACE_PERIOD_DAYS)
  • VIGNETTE overlay layer (no more item-tooltip interference)

crash/kick system (set it in config)

  • PunishMode enum: KICK (default), CRASH, or NONE
  • CRASH uses mc.stop(). safe shutdown with world save
  • configurable per entity: nur.onDeath, k3w.onCatch, vr9p.onPunish
  • old boolean pairs (kickOnDeath + crashOnDeath) replaced with single dropdown

bug fixes

  • vr9p now respects GRACE_PERIOD_DAYS (was spawning day 1)
  • PENDING_SPAWNS wrapped in grace check (no nurs during grace from queued tasks)
  • k3w skin cache survives player disconnect
  • k3w block rotation preserved (Block -> BlockState, uses Block.getId/stateById)
  • k3w crash no longer crashes server (player.connection null check)
  • k3w null guard before distanceTo call
  • k3w cooldown uses server tick count (not player.tickCount)
  • vr9p ambience stops on event end (ClientboundStopSoundPacket)
  • vr9p disconnect cleanup (PlayerLoggedOutEvent)
  • connection null checks in all deferred tasks
  • rep saves throttled to once per 5 seconds
  • config section [xyz] renamed to [xYz]
  • lang file display names all lowercase matching entity names
  • icon linked in mods.toml

config changes

  • all names match entity names exactly: [nur], [k3w], [xYz], [skinwalker], [horror], [vr9p]
  • punish modes: enum per entity
  • vr9p: all timings configurable

known caveats

  • CRASH mode uses mc.stop(). game closes after saving. keep at KICK unless you want hardcore.
  • singeplayer/LAN/e4mc/essential and 2-4 player focus, didnt test for 20+ players
  • grace period gates natural spawns only (admin commands bypass it).
  • horror events also gated by grace period.

Файлы

abnormalities-0.0.6.jar(862.69 KiB)
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Метаданные

Канал релиза

Release

Номер версии

0.0.6

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

31

Дата публикации

28.07.2026

Загрузил

ID версии

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