read this if you're updating from 1.0.2 (if this is your first time downloading it doesn't affect you)
-updated forge from 47.2.17 to 47.3.7
-updated everything except DH because it's not compatible with oculus for now
-fixed a typo I think?
-replaced antique atlas with Xaero's mods and disenchanting with dis-enchanting table (fits the modpack better)
-removed TaCZ (unlock the instance and add it back yourself if you really want it, but it doesn't fit the modpack and it's broken against bosses)
-I probably did other things that I forgot idk this is the fourth time I write this changelog because the modrinth export feature forgot the "resources" folder AND the "fancymenu_instance_data" folder AND the "config" folder AGAIN
-I also renamed all versions to "abam" instead of the full name to make it more readable

a modpack designed to make both the little and big things look good and make the game feel chill but epic when needed, based a lot around a very spaced generation, with vanilla-like new biomes and nice optimisation