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Моды/Valkyrien Skies
Valkyrien Skies

Valkyrien Skies

Physics in Minecraft

4.1M
1.3K
Все версии[Forge 1.20.1] v2.4.3

[Forge 1.20.1] v2.4.3

Release3 мес. назад

Список изменений

VS 2.4.2

Small patch fixing some issues from 2.4.1

Changes:

  • Minor adjustment to the function of BlockEntityPhysicsListeners (credit: theplasticpotato)
  • Added Debug Levitator for testing BEPLs (credit: theplasticpotato)
  • Rebalanced weights to be similar to how they were in 2.3 (credit: Verquinox)
  • Updated VS Logo

Bugfixes:

  • Fixed assembly offsets (credit: blockninja124)
  • Fixed frogport issue caused by previous PR (credit: zaafonin)
  • Fixed create soundscapes on ships(?) (credit: zaafonin)
  • Fix edgecase where world target and transformed ship target are hash equal (credit: theplasticpotato)

VS 2.4.1

First major patch of 2.4.

Changes:

  • Added issues link to fabric.mod.json (Credit: millenIumAMbiguity)
  • Added comment explaining why forge malds about MixinVibrationSystem (Credit: zaafonin)

Bugfixes:

  • Fixed an issue where BlockEntityPhysicsListeners wouldn't reload without a blockstate update. (Credit: theplasticpotato)
  • Fixed a crash on dedicated servers due to a ClientLevel reference in a mixin. (Credit: zaafonin & m3t4f1v3)
  • Fixed polish translations (Credit: KAW0)
  • Fixed Create: Stuff & Additions mixins (Credit: zaafonin)
  • Fixed EMF/ETF compatibility (Credit: EnderBoy9217)
  • Fixed a long standing issue where block mass was calculated at corner rather than block center (Credit: StewStrong) - MAY BREAK THINGS!!
  • Fixed joints applying large forces when created (Credit: StewStrong)
  • Fixed issue with fan airstreams on ships where the first fan processing type was incorrectly assumed to be null (Credit: Zaafonin)
  • Fixed sneaking on ships (Credit: theplasticpotato)
  • Fixed placing and breaking blocks on fast moving ships (mostly, still fails in extreme speeds due to zaafonin's pillar fix PR) (Credit: theplasticpotato)
  • Fixed interactions with blocks on ships at high speed (Credit: theplasticpotato)
  • Fixed using valueboxes at high speed (Credit: theplasticpotato)
  • Fixed incorrect eye position and rotation on ships (Credit: theplasticpotato)
  • Fixed incorrect rotation when seated on a ship (Credit: theplasticpotato)
  • Fixed boats or other vehicles causing crashes when riding them onto a ship (Credit: theplasticpotato)
  • Added a missing null check to getLastShipStoodOn (Credit: theplasticpotato)
  • Fixed entity dragging becoming stuck when jumping onto a non full block on ships (Credit: theplasticpotato)

VS 2.4

Massive backend, api, and QOL update.

Most notable changes:

  • Updated (Krunch) backend to be more performant
  • Added PhysX backend option, currently a bit unstable but very performant. Stability will be increased in the future.
  • Revamped API for VS addons, with lots more documentation and requested additions
  • Ships have aerodynamics now! No longer will they drift forever with zero-G. Shape based lift is also now a thing!
  • Updated entity dragging. No longer should you be left behind by a fast ship, or be unable to interact with blocks at high speed. Multiplayer is also fixed, no more will your friends lag behind the ship! (mostly)
  • Many, many, many bug fixes. Like so many. We've actually lost track.

NOTE: ALL VS Addons will need to update to the new api. Allow time for them to update before updating your pack

Other changes: non-exhaustive, and in no particular order

  • Added block shape based default masses
  • Inter-ship frogport functionality
  • Added a default assembly blacklist (for addons)
  • New config system (accessible in create config viewer, or any other forge-config viewer)
  • Many new language files
  • Revamped /vs commands, including better autocomplete and new commands for changing backend settings
  • Added atmospheric drag for ships, with datapackable values
  • Added datapackable dimension gravity
  • Some reworked mass values
  • Fixed players getting shipyarded when respawning on deleted ships
  • Fixed toolbox interactions on ships
  • Fixed compat with very many players
  • Made cbc recoil configurable
  • Fixed TerraFirmaCraft compat (again)
  • Fixed voxy rendering with ships
  • Fixed cbc shells not loading chunks correctly
  • Fixed crash with lithum
  • Fixed dispenser momentum
  • Fixed miniship fog with sodium
  • Added ship splitting (disabled by default in config)

Файлы

valkyrienskies-120-2.4.3.jar(23.81 MiB)
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Канал релиза

Release

Номер версии

1.20.1-forge-2.4.3

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

9.9K

Дата публикации

3 мес. назад

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ID версии

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