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Моды/Create Aeronautics: Gadgets & Gizmos
Create Aeronautics: Gadgets & Gizmos

Create Aeronautics: Gadgets & Gizmos

Мод-дополнение для Create Aeronautics, добавляющее новые способы управления физическими конструкциями. Thruster, контроллеры, датчики и многое другое для твоих летающих машин.

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Все версииCreate Aeronautics: Gadgets & Gizmos 1.1.0

Create Aeronautics: Gadgets & Gizmos 1.1.0

Release20.07.2026

Список изменений

Changelog

2026-07-20 Version 1.1.0 - Contraption Controller Update

IMPORTANT

This update is focussed mainly on the Advanced Contraption Controller, Contraption Controller, and Contraption Network Linker backend. Existing controllers and linkers should remain usable in most cases, this update attempts to convert old NBT style saves into the new SQLite driven indexes automatically.

Due to the scope of this update, existing linkers inside controllers may be deleted, back up your world and remove any linkers currently installed in contraption controllers before updating.

Fixes and Updates

  • Migrated NBT data to server side SQLite database for better performance overall, especially when loading and saving large graphs.
  • Added Scheduler and Compiler to the graphs to compile complex graphs optimised instruction sets, graph now only simulates the flow while open and does not affect runtime logic.
  • Graphs now target 80 μs at runtime. Graphs using On Update nodes will exceed this, use event driven nodes where possible.
  • Vector Bearing now shows up as a target for the "Set Data" node.
  • Parallel and Sequence nodes have been added for logic flow.
  • Direct target output nodes no longer create redundant Graph Flow node pairs.
  • Graphs can now be shared and loaded from inside the "Linker" modal. Shared graphs are saved and loaded from /server_root/shared_graphs
  • Controllers no longer poll on tick for every graph and only poll for graphs that use on_update/periodic nodes, all other input/outputs are now Event-driven.
  • Breaking Controllers now correctly cleans up previous actions to prevent the Infinite ghost powered block glitch caused by the orphaned controller runtime getting stuck powering the linked blocks after removal.
  • Updated Contraption Network Linker item texture.
  • Added Hold [Shift] for Summary. extra to the node tooltips for quick descriptions for each node.
  • Contraption Controller nixie displays now correctly render a value from 00 - 15 instead of 00 - 99 for better legibility.
  • Updated wire renderer to use Straight lines instead of bezier curves for better legibility.
  • Double clicking a wire now inserts a Reroute Node inline for better graph planning.
  • The right click Add Node context menu is now searchable.
  • Re-route nodes now render correctly.
  • Re-route nodes can now be created in line by double clicking a wire.
  • Added support for the Create Rotation Speed Controller to the Get Data and Set Data nodes to allow programatically adjusting the speed.
  • Do-Once node now correctly exposes it's Reset boolean input, reset is triggered on the Falling edge or when the boolean input switches to "TRUE" then back to "FALSE".
  • Duplicating node groups now correctly re-wires the duplicated nodes.
  • Ramp response type no longer resets to 0 when the input signal strength is 15.
  • Get Data node now works correctly with Containers.
  • Added Break Out node to break out Map and List data ports into individual outputs.
  • Inspector Sidebar sections can now be resized and collapsed for better usablility on lower resolutions and higher GUI scales.
  • Redesigned the Advanced Contraption Controller GUI.
  • Placing Contraption Controllers on Copycat slabs no longer removes the copycat texture.
  • Contraption Controllers can now be placed on any copycat block at any height.
  • Breaking a Contraption Controller on a Copycat block no longer removes the Copycat block.
  • Double Buttons now show in the NON-Advanced Contraption Controllers Inputs list as a drop down, allowing for per button binding.
  • Added Toast Notifications when Saving, Applying, and Validating node graphs.
  • Clicking Save now applies the Graph Draft changes before Saving.
  • Added new block model for the Portable Contraption Controller.

Non-Controller fixes and Changes

  • Vector Bearing:
    • Head rotation now correctly rotates sub-level.
    • Head can now be assembled and dissassembled by right clicking with an empty hand.
    • Head no longer assembles when attempting to assemble another vector bearing head to fix recursive head assembly bugs and crashes.
  • Advanced Navigation Controller:
    • Display Links now correctly work to distaplay ETA/Distance when on a moving sub-level.
    • Now accepts Redstone signal strength 0-15 from underneath to select an inventory slot for automated piloting. A signal strength of 0 uses manual selection from the GUI.
  • Physics Gantry:
    • Shaft no longer deletes itself when assembled and the attached head assemble is broken.
    • Carriage placement no longer fails on shafts without explanation.
    • Carriages no longer require being placed in the middle of the shaft.
    • Carriage assemblies no longer move without the carriage.
    • Carriage no longer visually freezes in place.
  • Thruster:
    • Now correctly deals damage to mobs.
    • Base Thrusters deal damage and fire tick.
    • Smoking and Smelting Thrusters will drop cooked foods from killed mobs like cows and sheep.
    • Haunting upgrade does not deal fire damage to Nether/End mobs or their Overworld counterparts, the Overworld counterparts don't drop anything when killed by the Thruster and are instead turned into the Nether/End Variants, for example Skeleton -> Wither Skeleton / Slime -> Magma Cube.
    • Mob damage and conversion can be individually disabled in the Common config.
  • Double Button:
    • Reworked GUI to allow per button configs.
    • Added Copycat variant.
  • Entity Launcher now has Alt modes for Charged and Instant which affect how the hook is fired.
  • Servo Bearing bug with Min Angle fixed when not Inverted, Bearing now rests at configured Min Angle when no redstone signal is provided.
  • Added Create: Propulsion Simulated mixin to allow for precise angle control over the Vector Thrusters.
  • Fixed Supplimentaries compat so Hourglasses no longer reset every 100 ticks.
  • Fixed Keybind registry so Interact is no longer hard coded to Right-Click an d now uses the players Use/Attack keybinds.
  • Fixed a bug in the Scissor Piston that would cause it's Head Plate assembly to interact with non touching adjacent sub-levels.

QoL changes

  • Players can now click values in the Contraption Controller to manually type in values rather than using the GUI buttons.
  • Moved thruster_fuels.json and oxidized_fuels.json out of being datapack modifications and into the serverside root/config directory so server owners can eaily modify the fuels. Existing Datapack modifications still work as authortative so existing data packs continue to function.
  • Added config toggle to disable Special Thanks Mennequen loot table spawning.
  • Added Redstone Link Visibility toggle to the Double Button GUI to show/hide the Redstone link slots for better aesthetics.

Notes and Extras (carried over from previous update)

  • Scissor Piston and Scissor Arm textures and block models are work in progress and subject to change.
  • Placed Entity Launcher block model and textures have been updated to remove mixels but are still work in progress.

Known Issues (carried over from previous update)

  • Placing a Bi-Directional Gearshift directly on the face of another Bi-Directional Gearshift and inverting it's face rotation causes all Bi-Directional Gearshifts in the chain to stop working until the source is reset.
  • Placing a Bi-Directional Gearshift on the face of an inverted Bi-Directional Gearshift breaks the inverted gearshift into an item.
  • When in Servo mode the output shafts of the Smart Gearbox don't visually update their angle, connected blocks do however.

Файлы

createthrusters-bundled-V1.1.0.jar(31.12 MiB)
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Метаданные

Канал релиза

Release

Номер версии

1.1.0

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

1.5K

Дата публикации

20.07.2026

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ID версии

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