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Моды/End's Phantasm
End's Phantasm

End's Phantasm

The vanilla friendly End update we never had

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Все версииEnd's Phantasm 1.1

End's Phantasm 1.1

Release3 нед. назад

Список изменений

Better End Generation!

Phantasm now revamps the end's worldgen. This is fully configurable and compatible with other end generation mods/datapacks

New biomes can be added to the End in a simple, compatible way using datapacks

  • Can be controlled both by generation weight or noise points
  • Surface rules can be defined in the same place

The biomes' surface rules are now datadriven

And new features and fixes:

  • Added Raw Purpur Coal Ore
  • Overhauled the way Cirite generates
  • Fixed Oblivines generating through terrain
  • Fixed Crystal Spikes and Oblivines not generating with some datapacks

No longer using aggressive mixins into worldgen, meaning compatibility with all kinds of datapacks and other end mods is way better

  • Phantasm now automatically adapts other mods using Fabric's end biomes api to use its system
  • All runtime performance impacts from the biomes have been removed

Added ruins to the Acidburnt Abysses, with some loot and occasionally a challenge

New mobs!

Added Polyppies, a new friendly mob found in the Choral Riff

  • Must be collected with a pickaxe, and put next to a working jukebox to wake it up
  • Can be given a music disc to play it on loop
  • Nearby Polyppies tower together to form a Band, acting as a playlist
    • Only one of them will play at a time
  • Can be right clicked with coral blocks to change its color
    • These skins are fully datadriven
    • Built in support for Upgrade Aquatic's corals

Can be carried on your back for music on the go!

  • Shift + Right Click with an empty hand to equip it
  • Disc and play controls can be accessed from the inventory
    • Each disc can have custom visuals through a resourcepack
    • Has Inventory Profiles Next compat

Has complete VinURL support

Added Sour Sludges

  • Spawn in the Acidburnt Abysses
  • Behave similarly to Slimes
  • Apply Corrosion on hit, and make it more potent the more they hit you
  • Dissolve in water, taking rapid damage but releasing clouds of Corrosion

Challenges!

Added Challenge Runes

  • Generate in some structures
  • Must be activated by using an End Crystal on them, with an xp cost and the requirement to have killed the dragon for some
  • Spawns waves of monsters and rewards players who manage to kill them while staying in the arena
  • The challenge fails if all players leave or are defeated

Current challenges are on top of Shattered Towers, in End Cities ships and in Acidburnt Ruins

  • Elytras are now challenge locked by default

Everything about challenges is datadriven, including the monsters spawned, their attributes, the xp cost and dragon fight requirement, loot table, and creating new ones

Beginning Credits!

Going to the End for the first time now displays a short credits like cutscene, giving hints and explanations about the tweaked progression

  • Text and background image fully configurable for modpack makers
  • Can be disabled in configs

QoL all over the place!

  • Pream Saplings can now be potted

  • Added Eggs Nihilo

    • Crafted from the Dragon Egg and end materials
    • Must be placed like a cake, slowly refills over time
    • Has cooking pot and nourishment compat if Farmer's Delights is installed
  • Improved the Dragon Egg's model and texture

  • New Redstone components, crafted from Crystal!

    • Delayer: delays inputs by as many seconds as it gets power from its sides. Ranges from 0 to 30s
    • Splitter: randomly outputs from any other side. Has both a 2 and 3 outputs mode
  • Crystalline Tools now show their bonus efficiency in their tooltip

  • The Corrosion effect now renders on your armor bar

  • Pombs now drop slices even if they fall

    • Can now be mined quicker with a sword
  • Added Pop Rock Candy

    • Crafted from sugar, acidic mass, cirite and a pomb slice
    • Pop Rock Candies and Pomb Slices now make a player's attacks inflict Corrosion for a few seconds after being eaten
  • Added descriptions for custom food effects

  • The Charm effect from Choral Arrows is now shorter on players and bosses

  • Subwoofers can now push armor stands

  • Drastically improved the Abruption disc

  • More building blocks for the Obsidian and Cirite sets

    • New Polished Obsidian textures
  • Shattered Towers now render down in the void, below the build limit

  • Removed random throwing spread from ender pearls

And more!

  • Added Russian, Hungarian translations

  • Added a config option to turn off the end's built in brightness

  • Rewrote the whole config file


Compatibility

  • Vexes in Obsidian Towers are now replaced with Unusual End's Draglings if it is installed

  • VinURL's Custom Music Discs are now crafted with Choral if installed, and the texture is changed to reflect it (configurable)

  • Crystal Framed Glass now has built in connected textures support

  • Added built in Farmer's Delight compat

    • Crystalline Knife
      • Has built in support for Kitchen Projectiles
    • Pream Cabinet
  • Added built in Just Enough Effect Descriptions compat

    • Descriptions for Corrosion and Charm
  • Added built in Field Guide compat for the mobs

  • Added built in Immersive Overlays compat

  • Much more compatible mixins all over

Fixes

  • Behemoths now aggro on players with better logic

    • Fixed animations not syncing across clients
  • Removed a bunch of useless debugging messages

  • Missing tags!

    • Tagged the mod's biomes as End biomes
    • Lots of conventional item and block tags
  • Fixed Choral Arrows shot from Bows sometimes sending you backwards

  • Fixed always generating a new spawn island when going to the End

Файлы

EndsPhantasm-1.20.1-1.1.jar(5.79 MiB)
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Метаданные

Канал релиза

Release

Номер версии

1.1

Загрузчики

Fabric

Версии игры

1.20.1

Загрузок

33

Дата публикации

3 нед. назад

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ID версии

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