
56.0M
3.1K
Список изменений
GeckoLib v5.5.2
Bug Fixes
- Made improvements to the AnimationController to handle stopping and starting animations better (#868)
- Fixed non-GeckoLib armour rotating incorrectly when placed on a GeckolibEntity using
ItemArmorGeoLayer(#843) - Fix animations going weird speeds when things render existing objects with a partialTick of 1.0 for some reason (#848)
- Patch out GeckoLib's custom emissivity if not on windows, since linux and mac both fail gl functionality (#864)
- Fix EasingTypes being case-sensitive and then just kinda failing entirely (#861)
- Optimize out unused faces, remove auto-face expansion (#855)
- Fix inconsistency with tick retrieval for non-entity renderers (#846)
- Fix wrong frozen-state handling for animated items
- Fixed triggerable animations not stopping when told to stop if the loop type does not allow stopping (#863)
- Fix keyframes not being sorted, causing missed frames (#842)
Файлы
geckolib-neoforge-26.1.2-5.5.2.jar(648.58 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
5.5.2
Загрузчики
NeoForge
Версии игры
26.1.2
Загрузок
1.9K
Дата публикации
27.06.2026
