
7 DAYS TO LIVE
This mod transforms Minecraft into another game adding endings and a 7 day survival progression in your world.
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7 DAYS TO LIVE - Version 16.0
Version 16.0 focuses on balance, gameplay pacing, and survival improvements.
Changes
- Reduced damage from all 7 Days To Live hostile entities by 4%.
- Rebalanced Smiley-related events so they are more spaced out and less spammy.
- Reduced frequent Smiley scare spawns with new cooldown spacing.
- Wraith Cat grab cooldown increased to 15 seconds.
- Grasping Hand/Devil Hand grab now lasts 4 seconds.
- Removed the procedure that executes when joining the game "i need to get out of here".
- Disabled the Smiley Gamemode selection system, including Blood Moon/Nightmare mode UI and related sync/vote behavior.
- Reworked hunger-based passive regeneration:
- Players now regenerate health passively when they have food.
- Higher hunger means faster regeneration.
- Lower hunger means slower regeneration.
- No regeneration at 0 hunger.
- This does not change the maximum food bar.
- Players now have +5 extra hearts.
- Wendigo movement speed reduced by half.
- Reduced creature spawn weights by 3 to make natural spawns less overwhelming.
Notes
This update is mainly a balance and polish patch aimed at making the mod feel less spammy, more fair, and better paced while keeping the horror pressure intact.
Файлы
7-DAYS-TO-LIVE-16.0-forge-1.20.1-BALANCING.jar(221.26 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
16.0
Загрузчики
Forge
Версии игры
1.20.1
Загрузок
192
Дата публикации
04.06.2026
