Список изменений
MMD Skin 1.0.5 Changelog
✨ New
- Mob Model Replacement You can now configure which model each animal uses directly in the mod's config screen. ⚠️ Caution: Watch your memory usage!
- Default Expression System Added a set of hardcoded default expressions to make models more lively.
- Handheld Item Size Adjustment Set the size of held items per model, available in each model's individual configuration.
- Stage Mode Volume Control Stage mode now includes a volume adjustment option.
- Preliminary Vivecraft Compatibility Very early support — you can view models and move arms, but not much else. Good for a quick test.
⚡ Improvements
- Cel-Shading Effect The toon shading looks more natural and polished, giving characters a feel closer to anime-style games.
- Major Performance Boost Average FPS increased by over 25%. Even with dozens of models on screen, it stays close to 100+ FPS.
- GUI System Fully semi-transparent interface with a new selection animation for the radial menu.
🐛 Fixes
- Leg IK Locking Fixed an issue where a model's legs would freeze after certain animations.
🔧 Porting Plans
- Versions like 1.21.11 are being ported and should be uploaded to Modrinth in the next couple of days.
- I might also port to 26.1 when I get around to it, but I'm waiting for the stable Vulkan API in 26.2, so it's pending.
- I'll try to cover as many intermediate 1.21 minor versions as possible. Less popular versions likely won't receive long-term support — maybe just bug fixes — since I'm working solo with limited time. Thanks for understanding!
Файлы
mmdskin-forge-1.0.5-1.20.1-universal.jar(20.03 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.5-1.20.1
Загрузчики
Forge
Версии игры
1.20.1
Загрузок
11.1K
Дата публикации
16.05.2026

