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Моды/OptiCores
OptiCores

OptiCores

A client-side rendering optimization mod for (Neo)Forge and Fabric, featuring asynchronous culling specifically tuned for integrated graphics (Intel UHD/Iris Xe).

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Все версииOptiCores 1.0.5

OptiCores 1.0.5

Release16.05.2026

Список изменений

Smart Configuration & UI Integration:

  • Hardware-Aware Auto-Tuning: Features a new AUTO mode that polls your CPU thread count during client initialization. It dynamically calculates and assigns the optimal culling percentage for your specific hardware footprint.

  • In-Game Configuration GUI: Fully integrated with the Cloth Config API. Users can now modify performance parameters directly through the in-game Mods menu via a dedicated "Shader Culling Adjustments" category.

  • Dynamic UI Locking: When AUTO mode is active, the manual configuration slider is automatically disabled and visually snaps to display the precise culling percentage calculated for your hardware, preventing accidental misconfigurations.

  • Manual Override: Advanced users can easily toggle the configuration button to MANUAL mode to unlock the slider, allowing for precise, customized control over the exact culling rate.

Core Engine & Stabilization Upgrades:

  • Predictive Frustum Margin: Implemented a 2.0-block mathematical bounding box expansion during frustum intersection checks. This invisible margin pre-renders objects slightly before they enter the screen, entirely eliminating the micro-stutters previously caused by rapid camera panning.

  • Aggressive Shadow Pass Culling: Integrated a Mixin pipeline to detect shadow rendering passes (compatible with Iris/Oculus). When active, the engine enforces a strict 32-block render limit for entity and block-entity shadows, massively reducing GPU bottlenecking without impacting perceptible visual quality.

  • Reflection Caching: Replaced slow, per-frame reflection calls with a thread-safe, lazy-initialized caching system. This significantly reduces CPU overhead during dynamic lighting and shadow calculations.

  • Zero-Overhead Math: All hardware polling and culling calculations are strictly cached upon client boot, ensuring the dynamic configuration logic introduces absolutely zero overhead during gameplay.d

Файлы

opticore-1.0.5.jar(37.12 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.0.5

Загрузчики

NeoForge

Версии игры

1.21.1–1.21.11

Загрузок

461

Дата публикации

16.05.2026

Загрузил

ID версии

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