NOTICE: This is the final update for Minecraft 1.19. We will no longer be supporting this version moving forward.
Additions:
Carrot Patch, in many variants
Potato Patch, in many variants
Woody Camp, in 7 variants
Old Fort
Vigilante Fort
Hide Tannery, Oak variant
Dark Witch Keep
Zen Chair Museum
Mushroom House
Sunken Steamboat
Concrete Mill Ruins, Shore variant
Wandering Trader Cart, Cold variant
Sphinx Hidey Hole, Icy variant
Forgotten Remnants, in 6 variants (found underground)
Ender Claw, in 4 variants (found in the End)
Added a new variant of Badlands Dwelling
Added a new variant of River Boat
Added a new variant of Totem Pole
Changes & Balance Tweaks:
Renamed original Wandering Trader Cart to Wandering Trader Cart Temperate
Merged the old Small Sphinx and Sandy Hidey Hole structures into a combined structure, the Sphinx Hidey Hole (Sandy variant)
Adjusted rarities for a bunch of structures - most notably, reduced frequency of Badlands Dwelling, Concrete Mill Ruins (Desert variant), Frost Reactor Plant, Llama Sanctuary (Plateau variant), Old Stable, Rot Tree, and Wandering Trader Cart (Temperate variant)
Added some more modded biomes to existing biome tags for various newish structures
Underground structures that spawn in water now attempt to force source blocks and reduce weird air pockets
All Marine Observation Hub Barrels now have loot, but the amount of loot in each is drastically reduced
Slightly modified design of the sphinx in Sphinx Hidey Hole
Reduced the amount of Candles that generate in Candlemaker House
Added processors for Beetroot Patches
Monster Eggs now generate with random air pockets, to make them easier to locate in Creative mode
Reduced weight of burning Rot Tree variant
Altered generic flame dispenser loot table to always include loot
Nerfed Old Stable loot
Various other internal/file structure changes
Fixes:
Fixed an incorrect item id for Marine Observation Hub Smoker loot
Fixed Old Tiny House having multiple Armor Stands instead of one
Fixed Cauldron processor in Muddy Badlands Well (Clean variant)
Removed unused generic loot table that was causing errors in console