You can now walk and sprint while holding right-click with Use Ability
Added an Admin Panel
3 NEW POWERS in development
| POWERS
Ice:
Ice Tongue
Using while having Ice Slide selected makes you travel along the ice bridge
Speed of the projectile increases with levels 25, 75, 150 and 225
Lowered base speed
Having Ice Slide active increases the projectile speed
Ice Creation
Using while having Iceberg selected shoots ice platforms that fall and create ice after the ability finishes
Created ice blocks can be shot with Launch Ice for a short period of time (are auto selected for Launch Ice)
Ice Slide
Added an Active indicator on abilities UI when ability is on\
Added Toggle effects
Particles now display only when on ice
Launch Ice
Works on mobs hit by Freeze Touch
Long range variant selects ice blocks at cursor, can use again to launch them at cursor
- If blocks are manipulated and hit anything and the owner has Ice Creation selected, the blocks are placed on the hit location instead of breaking blocks
Dimension Traveler
Hostile mobs no longer spawn in the cherry dimension
Flora:
Added an indicator of Forestify being charged while overcharging Tree Growth
Using Manipulation with wood blocks with Harvest selected, launches the blocks at cursor
Holding Jump key while manipulating wood blocks, makes you ride them
Using Plant Growth with Manipulation selected, grows additional blocks around cursor
Slightly reduced Tree Growths' leaf count on all trees
Explosion:
Optimized and accelerated the process of Explosion Wand/Earth Destroyer
Snow (wip):
Added Creation
Added Clear Snow
Added Manipulation
Added Snow Launcher (doesnt have functionality for now)
Added Blizzard
Invisibility (wip)
Added Invisibility Toggle
Added Reveal
Added Give Invisibility
Added Item Modifier
Blood (very much wip)
Added Blood Creation
wip - works in progress
| WORLDGEN
Overhauled Blessed Island's terrain generation
Slightly updated Paradise terrain generation
| MENU
Added an Admin Panel under /function a:admin_menu
Power Info:
Removed "Perks and Leveling" from most powers, from now it won't be used for variants and ability upgrades
Added "Variants" button to some abilities
Lost my mind overhauling the system (For the players this changes absolutely nothing, simply an easier system to work with)
Gamerules:
startGiveAbilityItem determines whenever new players have re-giving the ability item disabled