A wiki is available in the GitHub: https://github.com/CiscuLog/Survivor-s-Elegy/wiki
Welcome to Survivor's Elegy, an extensive datapack designed to add cohesiveness and interesting features to your survival world! Some of the features added are the following:
Typing /function siscu:config in the chat will open up a menu
Adjust the length of the day with ease! Access the config menu and make your days more relaxed. By default a day now lasts 40 minutes.
Zombified creatures will rot until they're just a sack of bones. By extension, this also adds new skeleton variants: Piglin Skeletons, Illager Skeletons, Husks and more!
Overworld creatures staying in the nether for a long time will be affected the withering ilness! This slow death can be avoided by staying on other dimensions, which will gradually cure withered entities, or delayed by eating warped wart food, which will extend the time of invulnerability. But beware! Eating too much of said food is not good, and you'll start experimenting side effects if consumed recklessly.
An Infected Zombie has been added, with the ability to inflict a virus on other creatures! Mobs infected with the Phage effect, will be slowly converted into their zombified counterparts. If there's no such entity, they will get poisoned to death. Players can be infected by this too, beware!
A culinary revolution has been brought with the introduction of the Ladle, which allows turning cauldrons into cooking pots! Mix foods in boiling water to get customised broths. A single potion can also be added to the mix, creating the superfood of your dreams!
Swamp Huts have been boring since they were added. This pack changes them so it's a full-fledged house with multiple enemies and a vast amount of loot and information!
Dark desolated biome with vast amounts of undead withered corpses. Be prepared if you plan on adventuring here, the wither is watching closely!
Why do blazes only spawn on nether fortresses? In this datapack blazes expand out of their cages and to this extra hot biome, where fire springs are common and lava rivers flood the ground.
Nether Fortresses have been redesigned to depict a desolate fort, a refuge now filled with withered corpses. A decayed portal sits at the center of the city...
Desert wells will now reward the player if it drops a golden ingot in it. This will work only once.
Blackstone towers split in half, held together by massive chains. Brimming with piglins, brutes and treasure!
Survivor's Elegy makes his best effort to completely remove spawners from vanilla generation. This aims for balancing out the progression tree, removing xp farms from the equation. Currently the only spawners spawning with the pack are magma cubes on bastions and silverfish on strongholds.
A plant-like entity that can be placed on decorated pots. Its favorite food is experience, which can be really handy for storing yours!
A mirage will copy whatever you desire do display. A deployable illusion to showcase items without having to place them!
This special book now replaces the regular book on the Enchanting Table recipe, serving as the magical source of the Enchanting process.
Upgrade a Diamond Horse Armor in the Smithing Table to get a tougher gear for your mount!
Tridents can now be crafted by upgrading a lightning rod with a heart of the sea.
Dropped by pillager patrol leaders on duty, they point to the nearest pillager outpost.
And way more! Those are just a few examples of what the datapack adds, but there's so much more to cover! Check the gallery to see what some of the other features.
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

A vanilla expansion datapack which adds plenty of items, mechanics and reworks some already existing mechanics. Designed to add cohesiveness and interesting features to the game.