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Survival+

Survival+

Survival+ is a datapack that adds difficulty and suprise to Minecraft again. By adding tougher enemies and cool unique items. Along with a bunch of new mechanics and reworks of some old ones, causing you to relearn Minecraft in a whole new way!

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Все версииSurvival+ 1.21.9

Survival+ 1.21.9

Release01.09.2026

Список изменений

  • Removed temporary progression advancements and moved them to the main one
  • Added advancements for more various things
  • Updated some tips and advancement descriptions
  • Added tip for warm biomes
  • Removed entity interaction range for the shotgun enchantment
  • Minor increased chance for cook books to appear in campsites
  • Fixed 2 handed weapons not disabling attacks if holding something in off-hand
  • Reworked hand book notes by changing some tips and updating outdated stuff
  • Updated honey hut structure to be detectable by a fire compass
  • Added advancements for shield changes and better swords
  • Updated shields to have the same durability as their leggings materials (less durability)
  • Fixed some typos in cook book #4
  • Upgraded wolf damage
  • Fixed wolves not getting some stat ups
  • Added base armor to wolves
  • Fixed shulkers from being deleted upon entering a certain portal -now shulkers and shulker shells will be dropped instead
  • Fixed and updated blood crate loot to have less treasures
  • Added blood bone trinket to blood crates
  • Made ice armor craftable with ice to get the set bonus easier
  • Added durability damage to ice armor in frozen crates
  • Updated ice armor set to trigger with mobs
  • Having a wild carrot with the rabbit foot trinket in your inventory can now grant luck 2
  • Replaced beetroots in mountain crates with emeralds
  • Removed emeralds in deep cave crates
  • Tweaked/optimized deep/cave crate loot
  • Added trial keys to chamber crates
  • Updated sentries to not be spawn eggs
  • Updated/optimized the vanish function with some unintentional particle effects
  • Added nopoly tag to dummy
  • Added -99% damage reduction to dummy
  • Prevented dummy from hijacking horses
  • Moved hardmode tip under mechanics
  • Fixed chummed water not having luck values depending on bait used
  • Added visual for item sitting in chummed water
  • Updated super bait rarity for crafting and from elder guardians
  • Updated grave tome to have longer effects
  • Updated vehicles to ignore gun enchantments when riding them
  • Updated flawless diamonds from deepslate to match chances with regular stone
  • Tweaked chances for flawless emeralds
  • Updated ghost potions to convert you back to creative mode
  • Updated hats to have durabilities and repair materials
  • Updated some rarities of some hats
  • Updated the space hat to have -30% damage while in the air
  • Updated the depth meter -now an actual component dropped by itself, can be applied on ANY compass now.
    • displays current y level
    • also updated tips to get it
  • Greatly optimized compasses
  • Updated/optimized some random direction functions
  • Added random direction to wild roots being placed on ground
  • Updated description of unobtainable enchantment
  • Updated wandering traders to always buy heads and not only if they spawn at night
  • Greatly optimized auto torch placement and add a advancement for it
  • Fixed some advancements not triggering
  • Organized extra advancements into a misc category
  • Changed netherite armor crafting recipes to require 2 smithing templates and less ingots
  • Added heavy netherite chestplate
    • crafted with a heavy core, can perform a ground pound effect and also has some extra armor

1.21.9

  • Added copper shield
  • Fixed some broken functions that i forgot to update

And now for some heavy spoiler changes (very epic stuff too)

Spoiler
  • Updated some ability titles and descriptions
  • Updated instakill curse to deal 999 damage vs players (used to be 20)
  • Added advancements for discovering all this stuff
  • Increased amount of unbreakable modifiers granted
  • Replaced Spawners tools reward with Dual Spawners that can cycle between 2 mobs
    • this one can still be used in survival with a neat workaround done by me
  • Added 3 new NG+ rewards
    • added Capture Bag that allows you to pick up any mob
    • added a type of totem that can be regained upon respawning
    • added a unique shulker that bypasses the NG+ restriction
  • Updated spawner salvager pickaxe to stack the chances from the salvage ability
    • also updated description to include that info

Also started reworking the final dimension to be much more manageable

Файлы

survival+ 1.21.9.zip(1.35 MiB)
Основной
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Метаданные

Канал релиза

Release

Номер версии

0.9.2

Загрузчики

Версии игры

1.21.9–1.21.10

Загрузок

6

Дата публикации

01.09.2026

Загрузил

ID версии

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