
Survival+
Survival+ is a datapack that adds difficulty and suprise to Minecraft again. By adding tougher enemies and cool unique items. Along with a bunch of new mechanics and reworks of some old ones, causing you to relearn Minecraft in a whole new way!
Оцените первым
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Список изменений
- Removed temporary progression advancements and moved them to the main one
- Added advancements for more various things
- Updated some tips and advancement descriptions
- Added tip for warm biomes
- Removed entity interaction range for the shotgun enchantment
- Minor increased chance for cook books to appear in campsites
- Fixed 2 handed weapons not disabling attacks if holding something in off-hand
- Reworked hand book notes by changing some tips and updating outdated stuff
- Updated honey hut structure to be detectable by a fire compass
- Added advancements for shield changes and better swords
- Updated shields to have the same durability as their leggings materials (less durability)
- Fixed some typos in cook book #4
- Upgraded wolf damage
- Fixed wolves not getting some stat ups
- Added base armor to wolves
- Fixed shulkers from being deleted upon entering a certain portal -now shulkers and shulker shells will be dropped instead
- Fixed and updated blood crate loot to have less treasures
- Added blood bone trinket to blood crates
- Made ice armor craftable with ice to get the set bonus easier
- Added durability damage to ice armor in frozen crates
- Updated ice armor set to trigger with mobs
- Having a wild carrot with the rabbit foot trinket in your inventory can now grant luck 2
- Replaced beetroots in mountain crates with emeralds
- Removed emeralds in deep cave crates
- Tweaked/optimized deep/cave crate loot
- Added trial keys to chamber crates
- Updated sentries to not be spawn eggs
- Updated/optimized the vanish function with some unintentional particle effects
- Added nopoly tag to dummy
- Added -99% damage reduction to dummy
- Prevented dummy from hijacking horses
- Moved hardmode tip under mechanics
- Fixed chummed water not having luck values depending on bait used
- Added visual for item sitting in chummed water
- Updated super bait rarity for crafting and from elder guardians
- Updated grave tome to have longer effects
- Updated vehicles to ignore gun enchantments when riding them
- Updated flawless diamonds from deepslate to match chances with regular stone
- Tweaked chances for flawless emeralds
- Updated ghost potions to convert you back to creative mode
- Updated hats to have durabilities and repair materials
- Updated some rarities of some hats
- Updated the space hat to have -30% damage while in the air
- Updated the depth meter
-now an actual component dropped by itself, can be applied on ANY compass now.
- displays current y level
- also updated tips to get it
- Greatly optimized compasses
- Updated/optimized some random direction functions
- Added random direction to wild roots being placed on ground
- Updated description of unobtainable enchantment
- Updated wandering traders to always buy heads and not only if they spawn at night
- Greatly optimized auto torch placement and add a advancement for it
- Fixed some advancements not triggering
- Organized extra advancements into a misc category
- Changed netherite armor crafting recipes to require 2 smithing templates and less ingots
- Added heavy netherite chestplate
- crafted with a heavy core, can perform a ground pound effect and also has some extra armor
1.21.9
- Added copper shield
- Fixed some broken functions that i forgot to update
And now for some heavy spoiler changes (very epic stuff too)
Spoiler
- Updated some ability titles and descriptions
- Updated instakill curse to deal 999 damage vs players (used to be 20)
- Added advancements for discovering all this stuff
- Increased amount of unbreakable modifiers granted
- Replaced Spawners tools reward with Dual Spawners that can cycle between 2 mobs
- this one can still be used in survival with a neat workaround done by me
- Added 3 new NG+ rewards
- added Capture Bag that allows you to pick up any mob
- added a type of totem that can be regained upon respawning
- added a unique shulker that bypasses the NG+ restriction
- Updated spawner salvager pickaxe to stack the chances from the salvage ability
- also updated description to include that info
Also started reworking the final dimension to be much more manageable
Файлы
survival+ 1.21.9.zip(1.35 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
0.9.2
Загрузчики
Версии игры
1.21.9–1.21.10
Загрузок
6
Дата публикации
01.09.2026
