Список изменений
Ahliya RTP Queue
A lightweight matchmaking queue for PvP duels. Type one command to queue up, get automatically paired with the next player who queues, and get safely teleported to a random remote location together to fight it out.
How it works /trigger rtpq — join the queue. You'll see an actionbar reading "Searching for opponent..." while you wait. The moment a second player queues, you're matched. Both players get a chat message naming their opponent, a sound cue, and a few seconds' notice before teleporting. You're both teleported to the same random remote location (rolled 3,000–4,000+ blocks from spawn) and dropped into the fight — no manual RTP, no waiting around. /trigger rtpqleave — leave the queue if you change your mind before a match is found. Features Automatic matchmaking — first-come-first-served pairing, no commands needed beyond joining. Safe teleportation — both players are placed on solid ground individually (not just one of you), with a fallback check that nudges anyone who ends up inside terrain (overhangs, leaf canopies, etc.) back into the open. Sound design — distinct cues for joining the queue, finding a match, the pre-fight countdown, and landing at the arena. Non-intrusive UI — status updates use the actionbar (the small text above your hotbar), not big disruptive titles. Leave anytime — back out of the queue before you're matched. Notes This is a test/beta build — matchmaking is simple 1v1 pairing (no ranking, teams, or arenas yet). Requires a datapack-enabled world (/reload after adding).