
Blockhead Bosses
A datapack that features a few difficult bosses and custom weapons each having several abilities.
842
4
Список изменений
2.5.1 CHANGES
- players are now required to hold radiance to enter the void
- other mobs are now unable to enter the void unless they are spawned there
- y level for entering the void in all 3 dimensions are now -70 and below
- added a check for entities in the void dimension to not fall under the barrier floor
- removed the mechanic where providence spawns 2x more shields during night time
- fixed massive oversight where charged essence doesnt have cooldowns during storm cycle 0
2.5 CHANGELOG
VERSION 2.5 FULL CHANGELOG (SUMMARY OF CHANGES)
- TWO NEW BOSSES: VOLTARIS AND EREBUS (unlocked after beating providence)
- TWO NEW WEAPONS: CHARGED ESSENCE AND ACCRETION (dropped by voltaris and erebus)
- NEW DIMENSION: VOID (unlocked after beating providence)
- ATROPOS REWORKED
IN-GAME GUIDES:
- Items, Bosses, and Weapons now have an in-game guide explaining how to get/spawn them (more details:)
- a message in chat will appear after beating a raid which leads to Atropos
- Decayed Nether Star is unlocked as a recipe after having any of its requirements (obsidian, ender eye, nether star)
- after beating Primal Invocation, you can now right click while holding the boss drop to view the next item's recipe
- after beating Providence, you can now right click while holding the boss drop (Vivid Remains) to view multiple recipes. (Includes: other bosses and providence weapons)
- Thunderstorms with a lightning have a random chance to spawn Voltaris' spawn mechanic recipe post-providence (Alternatively, repeatedly hit a lightning rod with trident with channeling until it spawns.)
- Voltaris spawn mechanic item includes a recipe after right clicking while holding
- Erebus death boss drop includes a recipe after right clicking while holding
COUNTERS
- added enchanted golden apple, elytra, and trident with riptide counter to Primal Invocation, Providence, Voltaris, and Erebus
CHANGES UPCOMING IN THE NEXT VERSION:
- Primal Invocation rework
- Boss Trophies
- New Boss: Odysseus
- Optimization and Bug Fixing
- Fully Implemented ID system (to support stuff like multiple of the same boss existing in the world.)
2.5T22 CHANGELOG
GENERAL
- all global sounds are now directional
- added a new dimension: VOID. It is accessed by falling into the void after beating providence.
- COMPLETE FILES/FOLDERS RESTRUCTURE
- removed drops items on break block setting since everything else except providence followed this setting.
- removed weapon and firework counter because only providence followed this setting.
- all boss weapons now have vfx by default when dropped
- there is now a global kill function which kills all the bosses 🎉🎉
- all custom items that didnt have vfx and sfx now have!
- updated all advancements (now has voltaris and erebus too)
- it is now easier to figure out what to do (yes). probably dont need the guides as much anymore
VOLTARIS
GENERAL
- changed phase 2 trigger from 40% to 25% hp
- changed phase 2 sfx and vfx
- now has environment ambient particles
- changed “{ }” in his name to blue
- now has elytra and fireworks counter
- slightly changed dash particle
- hurt time invulnerability no longer causes erebus to skip singularity
- optimized lightning vfx
- gives 80 levels of xp
- death drops
ATTACK COMBO
- changed phase 2 stamina regen from 2s to 2.5s
ATTACKS
- removed hunger effect from all attacks except for voltage rupture and profaned plummet
- removes absorption instead
- stormed annihilation storm explosion is now at the end of thunder reckoning during phase 2
- can no longer heal stamina when resonant collapse is active
- changed resonant collapse consumption from 4 to 6
- changed photoelectric death slam sfx
- changed thunder reckoning lightning sfx
- changed volt strike lightning sfx
- changed relentless wrath normal punch and end sfx
- changed flashing aggression normal punches and warning sfx
- nerfed voltage rupture movement speed debuff from 0.05 to 0.06
- added ender pearl counter to voltage rupture
- nerfed voltage rupture range from 10 to 9
- volt strike no longer damages shields even after being blocked
- nerfed volt strike slowness from 4 to 1
- made voltage rupture prediction more accurate
- made photoelectric death prediction more accurate
- changed relentless wrath punch and kicks damage position on voltaris’ chest ~ ~0.4 ~ (previous versions of rw were able to just be jumped over)
- buffed relentless wrath reach from 1.15 to 1.2 blocks
- thunder reckoning dash is now random directions
- thunder reckoning now has a chance to do a feint in phase 2
- now has a shockwave particle for profaned llplummet, stormed annihilation, voltage rupture
- added new vfx to voltage rupture windup
- slightly changed stormed annihilation storm explosion
- resonant collapse lightning summon chance is now 70% instead of 100%
- nerfed thunder reckoning damage from 28 to 25 (bypass enchants)
- changed normal lightning damage from 25 to 20 (bypass enchants)
- nerfed flashing aggression punches from 14 to 12 (bypass enchants)
- nerfed flashing aggression big punches from 20 to 16 (bypass enchants)
- nerfed stormed annihilation explosion damage from 25 to 22
- nerfed stormed annihilation explosion range from 4 to 3.5 blocks
- nerfed profaned plummet point blank explosion damage from 140 to 100
- nerfed relentless wrath punch damage from 20 to 15 bypass armor
- nerfed relentless wrath kick damage from 30 to 25 bypass armor
- buffed voltage rupture point blank explosion damage from 80 to 140
WEAPON
- NEW WEAPON: CHARGED ESSENCE
PROVIDENCE
GENERAL
- fixed spawning, enraged, desperation phase sound overlapping with other sounds
- fixed bug where shields and blaze column spawns during phase transitions
- fixed bug where desperation sound is spammed when desperation is called during null distribution
- slightly decreased invul explosion sound
- providence no longer drops weapons. instead she drops vivid remains, which is used to craft providence weapons.
- providence spawner making and weapon making now require a fully charged respawn anchor
- buffed providence firework counter range from 7 to 20
- gave providence elytra counter
- uhh death sound is finally global (massive oversight)
- added more souls to death vfx
- providence dying now properly kills all providence end crystals
- changed xp level drop from 90 to 75
- removed night shields
- can now spawn more than 1
WEAPONS
- pulse beam damage calculation now starts 2 tick earlier (used to be 6 ticks late, now 4 ticks late)
- tweaked pulse beam boosting hitbox (knockback)
- buffed stinger damage from 4 to 6 bypasses armor
- buffed damnation damage from 9 to 12 bypasses enchantments
- buffed explosive lunge explosion damage from 30 to 35
- uppercut vortex uppercuts now grants the user speed 3 for 4 seconds per hit
- buffed all weapons base damages by around 1.5-2.5x (?)
- buffed soulflare pulse burst base damage from 12 to 13
EREBUS
GENERAL
- fixed phase 3 transition phasing through blocks
- slightly tweaked flash particle
- made summon, phase transitions, and death global sfx
- when stunned both erebus and revenant go to the same y level as the target
- drops 110 xp levels
- phase 3 intro music
- has boss drops now
ATTACKS
- gave mirage fakes erebus’s flash color to make it more deceptive
- erebus visibility change now also applies to phase transitions
- changed shards vfx
- changed blitz vfx
- increased shard spam in nova
- changed nova damage from 37 to 57 explosion bypass armor
- erebus is farther when doing converge in phase 1
- erebus is slightly closer when doing converge in phase 2
- changed converge shards shooting tick interval from 10 to 9 in phase 1, 8 to 7 in phase 2
- added voidstride to converge
- phase 2 entropy is the same as phase 3 entropy
- changed revenant surge vfx and sfx
- buffed surge radius from 40 to 80
- changed constrict vfx and sfx
- changed blitz sfx and vfx
- WEAPONS*
- NEW WEAPON: ACCRETION
ATROPOS
GENERAL
- added xp bottles to his loot
- since illagers cant attack erebus, he just flees instead when erebus is around
- fixed bug where death triggers twice
- drops 45 xp levels
ATTACKS
- bleeding can now be cured by just eating
- bleeding effect now gives hunger (to allow players without golden apples to remove bleeding)
Метаданные
Канал релиза
Beta
Номер версии
2.5.1
Загрузчики
Версии игры
1.21.11
Загрузок
2
Дата публикации
2 нед. назад
