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Датапаки/Project Lazuli for Cobblemon - Preview Version
Project Lazuli for Cobblemon - Preview Version

Project Lazuli for Cobblemon - Preview Version

Pokedex-accurate balancing pack that completely changes up EVERYTHING in Cobblemon's turn-based battles from abilities, moves, items, types, and especially the Pokemon themselves. Some might call it a rebalance pack.

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Все версииNew tricks, new sets, new updates!

New tricks, new sets, new updates!

Release30.12.2025

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New tricks, new sets, new updates! You suggested and we listened!

Pokemon Changes:

Jellicent now has Misty Surge as a hidden ability over Damp

Jellicent is a Pokemon that actively hunts ships while underwater. It's a big, slow ghost that, much like the scariest ghosts should have, just has an eerie Mist surrounding it... so, why not Misty Terrain itself? With this, it can play some great support or even run some good setup, also bringing a sort-of Dragon resist to the table. Just be careful if you equip Heavy-Duty Boots on it, it won't be able to benefit from it! Frillish also has Wonder Skin to replace its Damp.

Deoxys (all forms) have Liquid Ooze as a hidden ability

Probably shouldn't be trying to sap the lifeforce of a living parasite alien, huh?

Kyurem now has Refrigerate as a regular ability, with Weak Armor as a hidden ability. Pressure is entirely gone from it.

Weak Armor generally references how it's a husk, it's not whole at all. But, it also gives it the potential for more speed with its bulk.

Mr. Mime now has Psychic Surge as a hidden ability (instead of Misty Terrain)

This replaces Misty Surge as a hidden ability, and helps it fit with blocking attacks! Remember that one Mr. Mime puzzle from Legends Arceus? It's a bit like that.

Empoleon's got a new rework!

Empoleon's dex entries are always talking about how it cuts through everything that hurts its ✨ with its flippers, getting up close and personal to do it. With Game Freak constantly even expanding its physical movepool with moves like Wave Crash, Triple Axel and Earthquake, we figured it should get the Gourgeist treatment! Empoleon is now a bulky, strong physical attacker with LOTS of utility. Whether you're hitting hard with Wave Crash and using Roost to heal it off after, or even spreading the new Freezing status with Frost Breath and pivoting out with a stronger Flip Turn, we hope you'll enjoy this new spin on a Pokemon we've honestly neglected for a while!

NEW MOVES (in this update): Iron Head, Frost Breath, Drill Run

NEW (old?) HIDDEN ABILITY: Defiant

NEW STAT SPREAD: 84/113/93/76/106/62

Pre-evolutions are also adjusted to help match this smoothly in PvE.

Big Pecks rework!

Instead of gaining the added ability to boost "pecking" moves, it now entirely ignores any Attack stat boosts from the opponent. It's a bit like Unaware except exclusively for opposing attack stats. This helps it sync better with its original effect of its Defense stat being unable to be lowered, while allowing more options to stop some set-up sweepers. This also helps it work better with its original Japanese name of... checks notes, Pidgeon Breast.

So similarly, those who benefitted from Big Pecks whether in the past or now got a second look.

Fearow

New Moves: First Impression, Swords Dance, Dual Wingbeat, Last Resort, Tailwind, Knock Off, Taunt, Switcheroo, Power Trip, Feint, Double Edge. First Impression's Japanese name is "Head-On Collision", which generally fits its dex entries of how it fights, all the way from its "thing" in Gen 1 being Sky Attack. Moves like Knock Off and Switcheroo both have to do with how in Alola, it can steal the food right out of your hand when you're not looking.

Swanna

Loses Stamina, regains Keen Eye (due to Keen Eye's own buffs) Clear Body is now the hidden ability. New moves (in this update): Whirlwind, Sing, Sparkling Aria, Punishment Keen Eye's buff allows it to use Hydro Pump AND Hurricane with great accuracy, especially after setting up with Quiver Dance. And with Big Pecks, it can Whirlwind away a physical set-up sweeper or set up Victory Dance and Roost. Sing and Sparkling Aria have to do with its synchronized routines & bubbles.

Toucannon

Its exclusive move, Beak Blast, is changed to be a guaranteed burn via secondary effect as opposed to its original effect.

Furfrou!

With the new Cobblemon-exclusive forms comes new moves! Lavender: Purify Matcha: Grass Whistle Crusader: Sacred Sword Cinnamon: Wood Hammer Mourner: Foul Play Rocker: Parting Shot

Delibird officially gets Frost Breath. Unfezant gets Hyper Voice.

Dracozolt, Arctozolt & Bolt Beak Bolt Beak is changed back to being a physical move. Dracozolt & Arctozolt's SpA and Atk were swapped back.

Dracozolt New moves: Jump Kick, Temper Flare, Earthquake Arctozolt New moves: Jump Kick, Ice Punch, Liquidation, Rock Slide, Taunt, Triple Axel Dracovish New moves: Jump Kick

Starter PvE Changes!

When you compare the S/V starters to the previous generation starters when it comes to level-up moves, they're on an entirely new level. Having coverage and almost all of their best-in-slot moves in there via level-up, or at the very least something that allows for a workable set. This is a bit of a WIP thing, let us know if any mons are learning moves way too early/too late.

Venusaur: Learns Toxic & Venoshock at level 46, Weather Ball at level 50.

Weather Ball being a level up move is all about how it's affected by both rain and sunlight in Pokedex entries.

Charmander: Learns Metal Claw at level 15

Blastoise: Learns Body Press at level 35

Has to do with how it learns Iron Defense in its 40's, but also how its dex entries talk of how it crushes prey under itself.

Chikorita: Learns Heart Stamp at Level 15, Light Screen at Level 22, Dazzling Gleam at level 52.

Heart Stamp is generally since it generally remains as a "cutesy" starter throughout its whole evo line, while giving some foreshadowing to it learning Screen support moves. Light Screen is bumped down to let it be some great support throughout your PvE experience.

Cyndaquil: Learns Gyro Ball at level 15, Typhlosion learns Earth Power at level 52

Typhlosion in vanilla games learns Gyro Ball at level 1... despite it being at a point in the game where it's too fast to even use it. Cyndaquil is in a slightly similar boat, but at least for early-game stuff it might have a fair BP against most enemies.

Totodile: Learns Rage at level 15, Aqua Jet at level 22, Breaking Swipe at level 28, Croconaw learns Liquidation at level 55, Feraligatr learns Outrage at level 75

Keep in mind Rage here is like a Dark-type Power-Up Punch.

Mudkip: Learns Liquidation at level 56

Turtwig: Learns Smack Down at level 15

Chimchar: Learns Karate Chop at level 15

Piplup: Learns Wing Attack at level 15

Snivy: Learns Twister at level 15 (BP buffed to 60), Taunt at level 30

Serperior: Learns Glare & Mean Look at level 1

Tepig: Learns Rock Smash at level 15

Oshawott: Learns Fury Cutter at level 15, Aerial Ace at 24, Flip Turn at 55, Dewott learns Night Slash at 60 & as a TM

Chespin: Learns Defense Curl at level 15 (for Rollout)

Fennekin: Learns Confusion at level 15, Nasty Plot at 65

Grookey: Learns Round at level 15

Scorbunny: Learns Work Up at level 15, Jump Kick at 50

Sobble: Learns Mud Shot at level 15, Vacuum Wave at level 50

Sprigatito: Learns Hone Claws at level 15 (instead of at the beginning)

Fuecoco: Learns Round at level 15 (instead of at the beginning), learns Bite at level 10

Quaxly: Learns Wing Attack at level 10 (instead of at the beginning)

For Jellicent, Empoleon, and Mr. Mime-Kantonian, just giving them their hidden ability again should fix it.

Once again, thank you for supporting us! If you have any suggestions, you can always put it as an issue in our Gitlab page ||so I don't go forgetting about it by accident if I did here||

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Номер версии

11

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Версии игры

1.21.1

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848

Дата публикации

30.12.2025

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