▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Датапаки/Player Healing│玩家治癒
Player Healing│玩家治癒

Player Healing│玩家治癒

A new function has been added that can heal players based on the input healing amount.│新增了一個函數,可以根據輸入的治療量為玩家治療。

37
0

"Previously, when data pack authors wanted to create healing sections for players, the healing amount could only be measured in units of 4. With this data pack, the healing amount can be any number."

「以往資料包作者要製作治癒玩家的部分時,治癒量只能以4為單位,有了這個資料包,治癒量就能夠是任何數字。」

Function│功能

  • Entering the following command: /function player_healing:heal {healing_amount:<value>} will restore the player's health.│輸入以下指令:/function player_healing:heal {healing_amount:<value>}可以為玩家回復生命值。
    • <value>: Allows decimal and integer values; amount of healing.│<value>:允許小數及整數數值,治療量。

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Создатели

Детали

Лицензия:MIT
Опубликован:2 недели назад
Обновлён:2 недели назад
Главная