Day and Night Length for Minecraft 26.1 - 26.3
Release23.09.2026
Список изменений
One file instead of eight, and adjustable while the server runs.
The old downloads shipped eight fixed presets as separate files. That is not allowed on Modrinth (content rules 5.7), and it was the worse design anyway.
- One download. Day and night speed are set in game and survive restarts:
/scoreboard players set #day ld 50and/scoreboard players set #night ld 100. - Day and night are separate. Minecraft's own
/time rateapplies one factor to the whole cycle; this pack switches it at sunrise and sunset. - One file covers 26.1, 26.2 and 26.3.
- Works on an existing world now - the old version changed world data and did not.
Measured on real 26.1, 26.2 and 26.3 servers against a vanilla run: with #day 50 the day ran at 11.5 timeline ticks per second instead of 22.8 (0.50x), with #night 200 the night ran at 45.7 (2.00x).
Файлы
day-night-length.zip(2.64 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
2.0.0
Загрузчики
Версии игры
26.1–26.3
Загрузок
92
Дата публикации
23.09.2026

