Breaking Change: InventoryFilled comparator setting now by default sets to signal 1 if anything is present instead of when the threshold was reached. This was done to be inline with vanilla behavior
Fixed: Comparator Renderer was using horizontal index instead of Rotation. Looked funny.
Fixed: Vacuum Canner couldn't do certain crafting recipes because it still had a null check in it where an isEmpty() check should have been.
Fixed: Ranged Pump and Miner now properly surpress Fluid Updates and this should fix certain issues with pumping lava.
Fixed: Memoryleak in the EnergyNet due to pathcaches never being cleaned up. (Paths were cleaned up but they left empty caches)