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Датапаки/Epic Terrain
Epic Terrain

Epic Terrain

This package was written by me through the datapack exercise. Because I was tired of vanilla terrain and I always wanted a realistic terrain that was efficient, I set out to refactor vanilla terrain.

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Все версииv0.1.4 Beta 1.20~ 1.20.4

v0.1.4 Beta 1.20~ 1.20.4

Beta1 г. назад

Список изменений

It's a beta version! I can't guarantee that updating the world to the beta or exiting the beta will be 100% safe. Make a backup!

Contents:

  • The noise simulation erosion algorithm was updated to version 3.0.
  • Approx. 20% performance improvement
  • A new lake biome, Zenith Lake, is added to generate at the top of a mountain.
  • Added 3 new special terrains: Mountain Passes at the Top of the Mountain (for the Zenith Lake biome, and future volcanoes), Early Wind-Eroded Terrain and Late Wind-Eroded Terrain.
  • Added block texture detail to mountain biomes, snow blocks piled up in small ravines, etc.

Bug fixes

  • Increased the chance of non-cold biomes.
  • Tweaked the waterfall and surface block textures of large rivers.
  • Optimized the problem that the riverbed is always flat.
  • Optimized surface fragmentation due to caves, and made the hole smaller .

Файлы

epicterrain-0.1.4-Beta-1.20~1.20.4.zip(46.76 KiB)
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Метаданные

Канал релиза

Beta

Номер версии

0.1.4

Загрузчики

Версии игры

1.20–1.20.4

Загрузок

271

Дата публикации

1 г. назад

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