*Gives Player Enchanted & Fully Placeable Invisible & Item Frames.
*Holding Item Frames Increases Interaction Range.
*Holding Item Frames Increases Interaction Range.
*Holding Item Frames Off-Hand Increases Run Speed.
*Optional Permanent Interaction Range Increase.
NOTE: Manual currently broken in 1.21.5 - working on a fix for this. Caused by change in formatting in 1.21.5
If you are sick of all videos, tutorials, item generators and searching providing nothing but nonsense and lies? This works on latest versions using latest correct format and attribute modifiers.
No crafting recipe required! Others have done through crafting recipes, so we won't bother for now. This is something we use for level and scene design, not for single player/survival/multiplayer with non-Op (yet). We can do this in multiple ways, and better than requiring crafting - but our focus is on utility currently.
This is a sub-set of our "cosmetic" pack...
/function mxinvframe:interact - Set additional interaction range
/function mxinvframe:invisframe - Give players invisible frame
/function mxinvframe:visframe - Give players visible frame
Drop the pack into the following folder:
C:\Users\[UserName]\AppData\Roaming\.minecraft\saves\[GameSaveName]\datapacks\
This pack DOES NOT include custom textures, item frame custom texture, glowing effects, etc. That will be a separate pack.
Note that our videos and screenshots use around 25 packs, some unreleased, this pack does what it says, but does not include some of the other effects, textures, music, shaders, etc...you may see.
MxSxC1 The Dark Is A Cold Lonely Shadow https://www.miscreat.co.uk/
We do not create mods, we create packs and data packs within Mojangs framework, which will also work on Realms.
Never install any packs, mods, or anything without fully understanding what they do, and ensuring it's legitimate and safe! If anything requires elevation (which ours do not), think twice and verify!

No crafting required. This will give players invisible and visible item frames. Frames have enchanted effect, and provide buffs including increased block+entity interaction range in main-hand, and run speed in off-hand.