
Animal HUD
Animal HUD is a lightweight vanilla datapack that gives players a real time information overlay for any nearby passive animal they look at, making farming, breeding, taming, and managing animals much easier.
Оцените первым
97
2
Список изменений
Changelog
v1.0.0-rc.2
Added
- Automatic per-player HUD detection with no setup commands required.
- Action-bar-only display that appears when looking at a supported passive animal within 8 blocks.
- Real-time HUD updates that clear immediately when the player looks away, the animal leaves range, the animal dies, or another animal becomes the active target.
- Multiplayer-safe targeting so each player gets their own independent HUD.
- Separate display functions for each supported animal to keep the datapack modular and easier to extend.
- Debug helper functions for confirming the pack is loaded and testing the nearest supported target.
Detection and Performance
- Limited entity checks to the area immediately around each player instead of scanning every loaded entity.
- Added nearby-animal short-circuit checks so the raycast path only runs when a supported animal is within range.
- Kept the system focused on supported passive animals and excluded unrelated entities from the main display flow.
- Preserved a one-target-at-a-time HUD model so only the current primary target is rendered.
Universal HUD Information
- Displays animal name.
- Displays current and maximum health.
- Displays adult or baby state.
- Uses health color states for safer at-a-glance reading.
Animal-Specific Checklist Coverage
- Sheep: wool color and sheared state.
- Pig: saddle state.
- Chicken: age state.
- Cow: health and age.
- Horse: saddle, armor, tame state, and owner when vanilla can resolve it.
- Donkey and Mule: saddle, chest, tame state, and owner support through the shared horse logic.
- Camel: saddle and sitting or standing state.
- Llama and Trader Llama: carpet, chest, and trader detection.
- Goat: left and right horn presence.
- Rabbit: variant.
- Wolf: tame state, owner, sitting or standing, collar color, and angry or calm state.
- Cat: tame state, owner, sitting or standing, and variant.
- Fox: variant and sleeping state.
- Bee: nectar, sting, and angry or calm state.
- Mooshroom: variant.
- Panda: personality.
- Frog: variant.
- Axolotl: variant.
- Turtle: age state.
- Sniffer: searching, digging, or resting activity.
- Strider: saddle and cold or warm state.
Release and Packaging
- Packaged the datapack as a versioned release:
Animal HUD v1.0.0-rc.2andAnimal HUD v1.0.0-rc.2.zip. - Updated
pack.mcmetaso the in-game description includes therc.2version tag. - Included a versioned README and this changelog for easier release tracking.
- Regenerated and validated the release artifact for Minecraft Java 1.21 through 1.21.11.
Файлы
Animal HUD v1.0.0-rc.2.zip(20.82 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
1.0.0-rc.2
Загрузчики
Версии игры
1.21–1.21.10, 24w46a
Загрузок
17
Дата публикации
09.07.2026
