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Датапаки/Animal HUD
Animal HUD

Animal HUD

Animal HUD is a lightweight vanilla datapack that gives players a real time information overlay for any nearby passive animal they look at, making farming, breeding, taming, and managing animals much easier.

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Все версииAnimal HUD

Animal HUD

Beta09.07.2026

Список изменений

Changelog

v1.0.0-rc.2

Added

  • Automatic per-player HUD detection with no setup commands required.
  • Action-bar-only display that appears when looking at a supported passive animal within 8 blocks.
  • Real-time HUD updates that clear immediately when the player looks away, the animal leaves range, the animal dies, or another animal becomes the active target.
  • Multiplayer-safe targeting so each player gets their own independent HUD.
  • Separate display functions for each supported animal to keep the datapack modular and easier to extend.
  • Debug helper functions for confirming the pack is loaded and testing the nearest supported target.

Detection and Performance

  • Limited entity checks to the area immediately around each player instead of scanning every loaded entity.
  • Added nearby-animal short-circuit checks so the raycast path only runs when a supported animal is within range.
  • Kept the system focused on supported passive animals and excluded unrelated entities from the main display flow.
  • Preserved a one-target-at-a-time HUD model so only the current primary target is rendered.

Universal HUD Information

  • Displays animal name.
  • Displays current and maximum health.
  • Displays adult or baby state.
  • Uses health color states for safer at-a-glance reading.

Animal-Specific Checklist Coverage

  • Sheep: wool color and sheared state.
  • Pig: saddle state.
  • Chicken: age state.
  • Cow: health and age.
  • Horse: saddle, armor, tame state, and owner when vanilla can resolve it.
  • Donkey and Mule: saddle, chest, tame state, and owner support through the shared horse logic.
  • Camel: saddle and sitting or standing state.
  • Llama and Trader Llama: carpet, chest, and trader detection.
  • Goat: left and right horn presence.
  • Rabbit: variant.
  • Wolf: tame state, owner, sitting or standing, collar color, and angry or calm state.
  • Cat: tame state, owner, sitting or standing, and variant.
  • Fox: variant and sleeping state.
  • Bee: nectar, sting, and angry or calm state.
  • Mooshroom: variant.
  • Panda: personality.
  • Frog: variant.
  • Axolotl: variant.
  • Turtle: age state.
  • Sniffer: searching, digging, or resting activity.
  • Strider: saddle and cold or warm state.

Release and Packaging

  • Packaged the datapack as a versioned release: Animal HUD v1.0.0-rc.2 and Animal HUD v1.0.0-rc.2.zip.
  • Updated pack.mcmeta so the in-game description includes the rc.2 version tag.
  • Included a versioned README and this changelog for easier release tracking.
  • Regenerated and validated the release artifact for Minecraft Java 1.21 through 1.21.11.

Файлы

Animal HUD v1.0.0-rc.2.zip(20.82 KiB)
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Метаданные

Канал релиза

Beta

Номер версии

1.0.0-rc.2

Загрузчики

Версии игры

1.21–1.21.10, 24w46a

Загрузок

17

Дата публикации

09.07.2026

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ID версии

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